Retired Fighter Guy Taylor  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Vlazhdumecta 89 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 2 (-2) 3 (-1)None111523
Possessed
 
Skills
Admin 0
Animals 0
Athletics (Strength) 1
Carouse 0
Diplomat 1
Drive (Hovercraft) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Melee (Striking) 1
Persuade 1
Profession (Hostile Environment/High-G) 1
Profession (Worker/Religion) 2
Recon 1
Science (Life Sciences/Xenology) 1
Seafarer 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Agent Law Enforcement Rookie02
Scout Courier 01
Drifter Wanderer 15
Scout Surveyor 01
Believer Missionary/Humanitarian Junior Project Worker02
Believer Holy Warrior Fighter12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Watson Head Contact 2 0 4 1 Suerrat (M/52)
Alexander Johnston Contact 2 2 1 1 Vlazhdumecta (M/94)
Newton Adams Contact 3 1 4 0 Vlazhdumecta (M/42)
Newton Adams gains in power.
Alan Kuhn Contact 1 0 2 0 Azhanti (M/70)
Ralph Jacobs Enemy 0 2 3 0 Trexen (M/71)
Ralph Jacobs is in prison or otherwise trapped somewhere.
Geraldine Cumming Enemy 0 5 1 2 Vlazhdumecta (F/28)
Geraldine Cumming fell on hard times.
Brianna Callan Ally 3 0 0 0 Vanejenese (F/11)
Grady Connor Ally 4 0 2 0 Swanfeh (M/18)
Santiago Robson Ally 2 0 1 1 Dolphin, Imperium (M/20)
Ada Candy Ally 2 0 1 1 Vlazhdumecta (M/66)
Forgiveness.
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 19 Drafted into Law Enforcement
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 25 Advanced training in a specialist field.
3 26 Continued as Agent (Law Enforcement).
3 28 Hard times caused by a lack of interstellar trade costs Guy Taylor's job.
4 28 Failed to qualify for Worker (Citizen).
4 28 Submitted to the draft.
4 28 Became a Scout (Courier).
4 32 Guy Taylor's ship is damaged, and Guy Taylor have to hitch-hike Guy Taylor's way back across the stars to the nearest scout base.
4 32 Gain 4 Contacts. Gain 1 Enemies.
5 32 Returned to Drifter (Barbarian).
5 35 Guy Taylor do not know what happened to Guy Taylor. There is a gap in Guy Taylor's memory.
6 35 Failed to qualify for Artist (Entertainer).
6 35 Switched to Drifter (Wanderer).
6 36 Guy Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 36 Switched to Scout (Surveyor) with previous rank.
7 37 Guy Taylor have no idea what happened to Guy Taylor – they found Guy Taylor's ship drifting on the fringes of friendly space.
8 37 Returned to Drifter (Wanderer).
8 39 Guy Taylor do not know what happened to Guy Taylor. There is a gap in Guy Taylor's memory.
9 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 41 Someone more charismatic but less devout than Guy Taylor has become Guy Taylor's superior.
10 43 Continued as Believer (Missionary/Humanitarian).
10 46 Someone more charismatic but less devout than Guy Taylor has become Guy Taylor's superior.
11 47 Voluntarily left Missionary/Humanitarian
11 47 Returned to Drifter (Wanderer).
11 49 Encounter a Psionic institute.
11 49 Tested for psionic powers
11 51 Promoted to Drifter (Wanderer) rank 1.
12 51 Continued as Drifter (Wanderer).
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Retired at age 55.
13 55 Continued as Drifter (Wanderer).
13 56 Guy Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
14 56 Aging Crisis. Owe 10,000 for medical bills.
14 56 Switched to Believer (Holy Warrior) with the new title Hopeful.
14 57 Guy Taylor is sent to a new community or parish to preach The Word among the poor.
14 60 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
15 60 Aging Crisis. Owe 10,000 for medical bills.
15 60 Continued as Believer (Holy Warrior).
15 61 Guy Taylor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
16 61 Aging Crisis. Owe 30,000 for medical bills.
16 61 Retired.
16 63 Spend time with an alien race. Gain a contact.
17 65 Aging Crisis. Owe 60,000 for medical bills.
17 66 A new romantic starts. Gain an Ally.
18 69 Aging Crisis. Owe 50,000 for medical bills.
18 70 Moved to a new world.
19 73 Aging Crisis. Owe 40,000 for medical bills.
19 75 Moved to a new world.
20 77 Aging Crisis. Owe 10,000 for medical bills.
20 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 81 Aging Crisis. Owe 60,000 for medical bills.
21 82 A new romantic starts. Gain an Ally.
22 85 Aging Crisis. Owe 40,000 for medical bills.
22 87 A new romantic starts. Gain an Ally.
23 89 Aging Crisis. Owe 20,000 for medical bills.
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