Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Drafted into Law Enforcement |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Guy Taylor's job. |
4 |
28 |
Failed to qualify for Worker (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
32 |
Guy Taylor's ship is damaged, and Guy Taylor have to hitch-hike Guy Taylor's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 4 Contacts. Gain 1 Enemies. |
5 |
32 |
Returned to Drifter (Barbarian). |
5 |
35 |
Guy Taylor do not know what happened to Guy Taylor. There is a gap in Guy Taylor's memory. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
36 |
Guy Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Switched to Scout (Surveyor) with previous rank. |
7 |
37 |
Guy Taylor have no idea what happened to Guy Taylor – they found Guy Taylor's ship drifting on the fringes of friendly space. |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
39 |
Guy Taylor do not know what happened to Guy Taylor. There is a gap in Guy Taylor's memory. |
9 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
41 |
Someone more charismatic but less devout than Guy Taylor has become Guy Taylor's superior. |
10 |
43 |
Continued as Believer (Missionary/Humanitarian). |
10 |
46 |
Someone more charismatic but less devout than Guy Taylor has become Guy Taylor's superior. |
11 |
47 |
Voluntarily left Missionary/Humanitarian |
11 |
47 |
Returned to Drifter (Wanderer). |
11 |
49 |
Encounter a Psionic institute. |
11 |
49 |
Tested for psionic powers |
11 |
51 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
51 |
Continued as Drifter (Wanderer). |
13 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Continued as Drifter (Wanderer). |
13 |
56 |
Guy Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
56 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
14 |
57 |
Guy Taylor is sent to a new community or parish to preach The Word among the poor. |
14 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
60 |
Continued as Believer (Holy Warrior). |
15 |
61 |
Guy Taylor aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
61 |
Retired. |
16 |
63 |
Spend time with an alien race. Gain a contact. |
17 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
66 |
A new romantic starts. Gain an Ally. |
18 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
70 |
Moved to a new world. |
19 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
75 |
Moved to a new world. |
20 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
82 |
A new romantic starts. Gain an Ally. |
22 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
22 |
87 |
A new romantic starts. Gain an Ally. |
23 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |