Retired Scout Haskell Howell  

Species Age Sex Str Dex End Int Edu SocUPP
Hanen 89 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 1 (-2) 1 (-2)111811
Violent
 
Skills
Admin 0
Animals 0
Carouse 1
Deception 0
Diplomat 0
Electronics (Computers) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 0
Navigation 1
Persuade 2
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker) 0
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Preacher23
Drifter Wanderer 02
Agent Law Enforcement Rookie01
Scout Surveyor Scout23
Drifter Barbarian 01
Believer Missionary/Humanitarian Project Worker12
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Alan Miller Enemy 0 6 1 0 Dynchia, Imperium (M/40)
Billie Hanrahan Contact 0 2 4 0 Hanen (F/49)
Yvonne George Contact 1 1 4 0 Lancian (F/61)
Yvonne George gains in power.
Bathwa Wef Enemy 0 3 1 1 Bwap (F/19)
Bathwa Wef is in prison or otherwise trapped somewhere.
Verona Nagle Enemy 0 3 0 0 Hanen (F/31)
Relationship redefined. Ally becomes an enemy.
Crystal Shaw Rival 2 1 3 4 Hanen (F/29)
Forgiveness.
Mahlon McGhee Ally 1 0 5 3 Hanen (M/27)
Terry McDermot Contact 1 0 1 0 Hanen (M/35)
Francisca Hand Contact 2 0 0 0 Suerrat (F/17)
Terrance Bates Contact 1 1 3 0 Hanen (M/53)
Forgiveness.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 20 Haskell Howell faith enjoys an explosion of popularity largely thanks to Haskell Howell's efforts.
1 20 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
1 22 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
2 22 Continued as Believer (Mainstream Believer).
2 24 Haskell Howell retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
3 26 Continued as Believer (Mainstream Believer).
3 28 Gained a contact.
3 30 Forced to muster out.
4 30 Failed to qualify for Intelligence (Agent).
4 30 Became a Drifter (Wanderer).
4 34 Contact with Government.
5 34 Continued as Drifter (Wanderer).
5 35 Haskell Howell do not know what happened to Haskell Howell. There is a gap in Haskell Howell's memory.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 37 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 37 Failed to qualify for Performer (Entertainer).
7 37 Submitted to the draft.
7 37 Became a Scout (Surveyor).
7 41 Haskell Howell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Haskell Howell fail to help. Gain an Enemy.
7 41 Psychologically damaged by Haskell Howell's time in the scouts.
7 41 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
8 41 Continued as Scout (Surveyor).
8 43 Spend several years jumping from world to world in Haskell Howell's scout ship.
8 45 Promoted to Scout (Surveyor) rank 2.
9 45 Continued as Scout (Surveyor).
9 46 Haskell Howell's ship is damaged, and Haskell Howell have to hitch-hike Haskell Howell's way back across the stars to the nearest scout base.
9 46 Gain 2 Contacts. Gain 1 Enemies.
10 46 Failed to qualify for Law Enforcement (Agent).
10 46 Switched to Drifter (Barbarian).
10 47 Betrayed by a friend. One of Haskell Howell's Contacts or Allies betrays Haskell Howell, ending Haskell Howell's career. That Contact or Ally becomes a Rival or Enemy.
11 47 Aging Crisis. Owe 50,000 for medical bills.
11 47 Retired at age 47.
11 47 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 48 Haskell Howell secretly provide religious rites for a dying leader or noble, although they do not share Haskell Howell's faith. Gain an Ally in the family and a Rival who disagrees with Haskell Howell's choice.
11 51 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 51 Aging Crisis. Owe 60,000 for medical bills.
12 51 Continued as Believer (Missionary/Humanitarian).
12 52 Haskell Howell have been following false teachings!
13 52 Aging Crisis. Owe 30,000 for medical bills.
13 52 Retired.
13 56 A new romantic starts. Gain an Ally.
14 56 Aging Crisis. Owe 40,000 for medical bills.
14 57 Good fortune.
15 60 Aging Crisis. Owe 20,000 for medical bills.
15 63 Gained a contact.
16 64 Aging Crisis. Owe 50,000 for medical bills.
16 67 Gained a contact.
17 68 Aging Crisis. Owe 30,000 for medical bills.
17 70 Good fortune.
18 72 Aging Crisis. Owe 50,000 for medical bills.
18 76 Gained a contact.
19 76 Aging Crisis. Owe 40,000 for medical bills.
19 80 Betrayal. Convert an Ally into a Rival or Enemy.
20 80 Aging Crisis. Owe 40,000 for medical bills.
20 81 Victim of a crime.
21 84 Aging Crisis. Owe 60,000 for medical bills.
21 87 Good fortune.
22 88 Aging Crisis. Owe 40,000 for medical bills.
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