Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Risk Irvin Lambert's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
A good deal ensures Irvin Lambert is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Broker) rank 2. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
35 |
Make an unexpected connection outside Irvin Lambert's normal circles. Gain a Contact. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Embroiled in legal trouble. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
44 |
Given advanced training in a specialist field |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Corporate). |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
48 |
Became a Scout (Explorer). |
9 |
50 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Switched to Merchant (Free Trader). |
10 |
52 |
A series of bad deals and decisions force Irvin Lambert into bankruptcy. Irvin Lambert salvages what Irvin Lambert can. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
55 |
Someone more charismatic but less devout than Irvin Lambert has become Irvin Lambert's superior. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Irvin Lambert come into conflict with a splinter group Irvin Lambert's own religion which maintains Irvin Lambert's version is the wrong one. Gain 3 Rivals. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Retired. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |