Retired Team Leader Isaiah Day  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 89 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 5 (-1) 7 (0)111A57
Nuanced, Overgrown nails, Sentimental
 
Skills
Admin 1
Advocate 0
Athletics 0
Broker 0
Deception 0
Diplomat 0
Electronics (Computers) 1
Jack-of-All-Trades 2
Leadership 2
Medic 1
Persuade 2
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 3
Streetwise 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Team Leader29
Retired 08
 
EducationGraduated
Merchant Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Pleasant Watton Ally 1 0 0 3 Ayansh'i (M/66)
Elige Mcarty Rival 0 1 1 2 Ayansh'i (M/22)
Jean Janson Rival 1 1 3 3 Ayansh'i (M/72)
Williams Candy Contact 1 1 2 0 Darmine (M/30)
Lilly Powlett Ally 2 0 0 1 Cafadan (F/46)
Jimmie Stevens Ally 3 0 2 1 Ayansh'i (M/21)
Jimmie Stevens is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 20 Isaiah Day secretly provide religious rites for a dying leader or noble, although they do not share Isaiah Day's faith. Gain an Ally in the family and a Rival who disagrees with Isaiah Day's choice.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
3 26 Continued as Believer (Missionary/Humanitarian).
3 28 Someone more charismatic but less devout than Isaiah Day has become Isaiah Day's superior.
4 30 Continued as Believer (Missionary/Humanitarian).
4 32 Isaiah Day is sent to a new community or parish to preach The Word among the poor.
4 34 Forced to continue current assignment.
4 34 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
5 34 Continued as Believer (Missionary/Humanitarian).
5 36 Isaiah Day is caught in the periphery of a scandal.
5 36 Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
6 38 Continued as Believer (Missionary/Humanitarian).
6 41 Isaiah Day accepted an offer of inducements to betray Isaiah Day's faith. Gain 250,000 in cash.
6 42 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
7 42 Entered Merchant Academy with the Business curriculum.
7 46 Suffered a deep tragedy.
7 46 Dropped out of the merchant academy.
8 46 Continued as Believer (Missionary/Humanitarian).
8 50 Isaiah Day faith is shaken.
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Retired at age 50.
9 50 Continued as Believer (Missionary/Humanitarian).
9 53 Isaiah Day is caught in the periphery of a scandal.
9 53 Demoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Continued as Believer (Missionary/Humanitarian).
10 55 Opponents of Isaiah Day's belief system ambush Isaiah Day.
10 55 Severely injured. Fully recovered. Owe 30,000 for medical bills.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 55 Retired.
11 56 Gained a contact.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 61 Good fortune.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 67 Moved to a new world.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 70 A new romantic starts. Gain an Ally.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 77 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 20,000 for medical bills.
17 81 Betrayal. Convert an Ally into a Rival or Enemy.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 87 A new romantic starts. Gain an Ally.
19 87 Aging Crisis. Owe 50,000 for medical bills.
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