Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Spend several years jumping from world to world in Ivy Lord's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
35 |
Find valuable salvage. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
39 |
Ivy Lord refuse to secretly provide religious rites for a dying leader or noble, because they do not share Ivy Lord's faith. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Ivy Lord is caught in the periphery of a scandal. |
8 |
44 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Ivy Lord retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Ivy Lord come into conflict with a splinter group Ivy Lord's own religion which maintains Ivy Lord's version is the wrong one. Gain 2 Rivals. |
11 |
52 |
Became a Citizen (Corporate). |
11 |
55 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Good fortune. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
84 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |