Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Ivy Simmmons learn something Ivy Simmmons should not have – a corporate secret, a political scandal – which Ivy Simmmons can profit from illegally. |
1 |
22 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
25 |
Severely injured. Fully recovered. |
3 |
25 |
Failed to qualify for Marine Support (Marine). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Ivy Simmmons's Contacts or Allies betrays Ivy Simmmons, ending Ivy Simmmons's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Switched to Citizen (Corporate). |
4 |
30 |
Advanced training in a specialist field. |
5 |
32 |
Voluntarily left Corporate |
5 |
32 |
Became a Scout (Surveyor). |
5 |
35 |
Ivy Simmmons inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Failed to qualify for Merchant Academy. |
6 |
35 |
Switched to Drifter (Barbarian). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Given advanced training in a specialist field |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Embroiled in legal trouble. |
9 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Ivy Simmmons's business or ship thrives. |
11 |
58 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Risk Ivy Simmmons's fortune on a possibility lucrative deal and win. |
12 |
62 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Gained a contact. |
13 |
66 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Merchant (Merchant Marine). |
14 |
67 |
Smuggle illegal items onto a planet. |
14 |
70 |
Forced to muster out. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Retired. |
15 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |