Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Jonathan May's ship is damaged, and Jonathan May have to hitch-hike Jonathan May's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 1 Contacts. Gain 1 Enemies. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Find valuable salvage. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Opponents of Jonathan May's belief system ambush Jonathan May. |
6 |
36 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
7 |
36 |
Failed to qualify for Law Enforcement (Agent). |
7 |
36 |
Returned to Drifter (Barbarian). |
7 |
39 |
Gained a contact. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 3 with the new title Warrior. |
8 |
40 |
Continued as Drifter (Barbarian). |
8 |
42 |
Betrayed by a friend. One of Jonathan May's Contacts or Allies betrays Jonathan May, ending Jonathan May's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
42 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
9 |
43 |
Jonathan May retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
46 |
Continued as Believer (Mainstream Believer). |
10 |
48 |
Jonathan May is caught in the periphery of a scandal. |
10 |
48 |
Demoted to Believer (Mainstream Believer) rank -1. |
11 |
50 |
Voluntarily left Mainstream Believer |
11 |
50 |
Failed to qualify for Physician (Scholar). |
11 |
50 |
Switched to Drifter (Scavenger). |
11 |
52 |
Suffer from a life-threatening illness. |
12 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
58 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Gained a contact. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
Moved to a new world. |
19 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
82 |
Accused of a crime. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |