Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Entertainer (Performer). |
2 |
25 |
Criticised a questionable political leader on Kashkhur Li's homeworld, causing his downfall. Gain an Enemy |
3 |
28 |
Continued as Entertainer (Performer). |
3 |
30 |
One of Kashkhur Li's pieces of art is stolen, and the investigation brings Kashkhur Li into the criminal underworld. |
3 |
32 |
Promoted to Entertainer (Performer) rank 1. |
4 |
32 |
Continued as Entertainer (Performer). |
4 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Kashkhur Li far from home. |
5 |
36 |
Became a Scout (Courier). |
5 |
37 |
Kashkhur Li spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Gain a contact in an alien race. |
6 |
40 |
Continued as Scout (Courier). |
6 |
43 |
When dealing with an alien race, Kashkhur Li botch an opportunity to gather extra intelligence about them. |
6 |
43 |
Kashkhur Li have no idea what happened to Kashkhur Li – they found Kashkhur Li's ship drifting on the fringes of friendly space. |
7 |
44 |
Attempted to change assignments. |
7 |
44 |
Switched to Scout (Surveyor) with previous rank. |
7 |
48 |
Kashkhur Li's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
48 |
Continued as Scout (Surveyor). |
8 |
49 |
Kashkhur Li's ship is damaged, and Kashkhur Li have to hitch-hike Kashkhur Li's way back across the stars to the nearest scout base. |
8 |
49 |
Gain 5 Contacts. Gain 1 Enemies. |
9 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Kashkhur Li faith is shaken. |
10 |
53 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Kashkhur Li aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
59 |
Gained a contact. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Accused of a crime. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Contact with Government. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |