Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Survived a risky adventure but gained nothing. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Became a Citizen (Corporate). |
4 |
28 |
Keab E-se Faathwa's business expands, Keab E-se Faathwa's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Corporate). |
5 |
34 |
Keab E-se Faathwa learn something Keab E-se Faathwa should not have – a corporate secret, a political scandal – which Keab E-se Faathwa can profit from illegally. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
Advanced training in a specialist field. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
A notable academic consults with Keab E-se Faathwa about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
43 |
Retired at age 43. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
46 |
Keab E-se Faathwa come into conflict with a splinter group Keab E-se Faathwa's own religion which maintains Keab E-se Faathwa's version is the wrong one. Gain 3 Rivals. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Returned to Citizen (Corporate). |
9 |
47 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
50 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
51 |
Forced to muster out. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
72 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |