Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Lambert Plundell is rewarded for Lambert Plundell's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Lambert Plundell's business expands, Lambert Plundell's corporation grows, or the colony thrives. |
2 |
26 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
3 |
26 |
Voluntarily left Colonist |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Psychologically damaged by Lambert Plundell's time in the scouts. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
28 |
Advanced training in a specialist field |
4 |
31 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
34 |
Surrounded and outnumbered by the enemy, Lambert Plundell hold out until relief arrives. |
5 |
35 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
35 |
Voluntarily left Cavalry |
6 |
35 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
36 |
Lambert Plundell faith is shaken. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Someone more charismatic but less devout than Lambert Plundell has become Lambert Plundell's superior. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
45 |
Lambert Plundell secretly provide religious rites for a dying leader or noble, although they do not share Lambert Plundell's faith. Gain an Ally in the family and a Rival who disagrees with Lambert Plundell's choice. |
9 |
47 |
Continued as Believer (Mainstream Believer). |
9 |
50 |
Lambert Plundell refused an offer of inducements to betray Lambert Plundell's faith. Gain 4 enemies. |
9 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
10 |
51 |
Continued as Believer (Mainstream Believer). |
10 |
52 |
Lambert Plundell accepted an offer of inducements to betray Lambert Plundell's faith. Gain 220,000 in cash. |
11 |
55 |
Became a Merchant (Broker). |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
61 |
A good deal ensures Lambert Plundell is living the high life for a few years. |
12 |
63 |
Promoted to Merchant (Broker) rank 1. |
13 |
63 |
Continued as Merchant (Broker). |
13 |
64 |
A good deal ensures Lambert Plundell is living the high life for a few years. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Merchant (Broker). |
14 |
70 |
Make an unexpected connection outside Lambert Plundell's normal circles. Gain a Contact. |
14 |
71 |
Promoted to Merchant (Broker) rank 2. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Continued as Merchant (Broker). |
15 |
74 |
Given advanced training in a specialist field |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Merchant (Broker). |
16 |
76 |
Make an unexpected connection outside Lambert Plundell's normal circles. Gain a Contact. |
16 |
79 |
Forced to muster out. |
17 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Returned to Believer (Mainstream Believer). |
17 |
81 |
Lambert Plundell accepted an offer of inducements to betray Lambert Plundell's faith. Gain 490,000 in cash. |
17 |
83 |
Forced to muster out. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Retired. |
18 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |