Retired Department Director Laurence Parker  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 89 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 1 (-2) 6 (0)111716
Instinctive, Impolite
 
Skills
Admin 2
Advocate 1
Astrogation 0
Athletics 0
Carouse 2
Deception 0
Electronics (Computers) 1
Flyer 0
Gun Combat (Slug) 2
Jack-of-All-Trades 3
Leadership 1
Mechanic 1
Medic 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout12
Army Army Support Private01
Agent Law Enforcement Corporal13
Drifter Wanderer 01
Believer Missionary/Humanitarian Department Director57
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Jennifer Leaby Ally 4 1 0 3 Suerrat (F/61)
Relationship becomes more intense. Contact becomes an ally.
Antonia Clubb Contact 3 0 5 0 Cafadan (F/66)
Owen Riley Contact 2 0 2 1 Ne Kraeda ren Kelva (M/63)
Relationship becomes more moderate.
Hyman Mcarthy Contact 0 3 0 3 Kargol (M/30)
Very bad falling out.
Mannie Hooligan Contact 3 1 0 3 Sydite (M/11)
Dovie Barbary Contact 3 1 1 0 Swanfeh (F/50)
Clarice Ming Enemy 0 3 0 3 Sydite (F/79)
An incident occured.
An incident occured.
Aelje Yuyeyae Enemy 0 2 3 1 Ael Yael (M/59)
Lucien Payne Enemy 0 3 3 2 Azhanti (M/34)
Lucien Payne is out of contact doing something interesting but not suspicious.
Lucien Payne is in desperate trouble and could use the character’s help.
Lucien Payne gains in power.
Tyrone Lee Enemy 0 3 2 3 Sydite (M/29)
Boyd Howe Ally 3 0 0 4 Kargol (M/23)
Iva Fisher Rival 1 1 0 1 Cafadan (F/22)
Emanuel Morvell Enemy 0 2 1 1 Sylean (M/77)
Fitzhugh Gardiner Enemy 0 2 3 3 Sydite (M/18)
Wilda Carr Enemy 0 3 6 0 Sydite (F/61)
Wilda Carr's influence is diminished.
Arrie McNamara Ally 2 0 0 0 Tapazmal (F/52)
Arrie McNamara is a questionable figure such as a criminal, pirate or disgraced noble.
Hayward Enright Ally 4 0 5 5 Sydite (M/18)
reconciliation.
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Laurence Parker spend a great deal of time on the fringes of Charted Space.
1 22 Laurence Parker's ship is damaged, and Laurence Parker have to hitch-hike Laurence Parker's way back across the stars to the nearest scout base.
1 22 Gain 6 Contacts. Gain 2 Enemies.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 26 Psychologically damaged by Laurence Parker's time in the scouts.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Submitted to the draft.
3 26 Became a Army (Army Support) with the new title Private.
3 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 30 Gain rebels as Enemy
4 30 Became a Agent (Law Enforcement) with the new title Rookie.
4 33 Laurence Parker went above and beyond the call of duty.
5 34 Continued as Agent (Law Enforcement).
5 38 Advanced training in a specialist field.
5 38 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
6 38 Continued as Agent (Law Enforcement).
6 42 Refused a deal with criminal or other figure under investigation. Gain an Enemy
7 42 Became a Drifter (Wanderer).
7 44 Laurence Parker do not know what happened to Laurence Parker. There is a gap in Laurence Parker's memory.
8 44 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 45 Laurence Parker refuse to secretly provide religious rites for a dying leader or noble, because they do not share Laurence Parker's faith.
8 48 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 48 Continued as Believer (Missionary/Humanitarian).
9 51 Laurence Parker is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
9 52 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 52 Continued as Believer (Missionary/Humanitarian).
10 54 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
10 56 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
11 56 Aging Crisis. Owe 40,000 for medical bills.
11 56 Retired at age 56.
11 56 Continued as Believer (Missionary/Humanitarian).
11 57 Laurence Parker retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Missionary/Humanitarian).
12 64 Laurence Parker refused an offer of inducements to betray Laurence Parker's faith. Gain 3 enemies.
12 64 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 67 Victim of a crime
13 68 Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 69 Opponents of Laurence Parker's belief system ambush Laurence Parker.
14 69 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 69 Retired.
15 73 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 20,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 60,000 for medical bills.
17 80 Betrayal. Convert an Ally into a Rival or Enemy.
18 81 Aging Crisis. Owe 40,000 for medical bills.
18 83 A new romantic starts. Gain an Ally.
19 85 Aging Crisis. Owe 30,000 for medical bills.
19 88 A new romantic starts. Gain an Ally.
20 89 Aging Crisis. Owe 20,000 for medical bills.
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