Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
24 |
Lawrence Bent retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
28 |
Lawrence Bent secretly provide religious rites for a dying leader or noble, although they do not share Lawrence Bent's faith. Gain an Ally in the family and a Rival who disagrees with Lawrence Bent's choice. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Lawrence Bent secretly provide religious rites for a dying leader or noble, although they do not share Lawrence Bent's faith. Gain an Ally in the family and a Rival who disagrees with Lawrence Bent's choice. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
36 |
Gained a contact. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 4 with the new title Senior Priest. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Lawrence Bent is chosen to represent Lawrence Bent's faith in a vid show or other highly public forum. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Rogue (Enforcer). |
7 |
46 |
Involved in a feud with a rival criminal organization. |
7 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
46 |
Promoted to Rogue (Enforcer) rank 1. |
8 |
46 |
Continued as Rogue (Enforcer). |
8 |
47 |
Betrayed by a friend. One of Lawrence Bent's Contacts or Allies betrays Lawrence Bent, ending Lawrence Bent's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Failed to qualify for Broker (Merchant). |
9 |
47 |
Became a Drifter (Wanderer). |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
50 |
Moved to a new world. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Find Ancient Technology. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |