Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayed by a friend. One of Loren Bluit's Contacts or Allies betrays Loren Bluit, ending Loren Bluit's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Switched to Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Gained a contact. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Suffer from a life-threatening illness. |
5 |
30 |
Became a Merchant (Broker). |
5 |
34 |
Make an unexpected connection outside Loren Bluit's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Broker) rank 1. |
6 |
34 |
Voluntarily left Broker |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Scout (Explorer). |
6 |
35 |
Spend several years jumping from world to world in Loren Bluit's scout ship. |
6 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
7 |
38 |
Continued as Scout (Explorer). |
7 |
42 |
Loren Bluit's ship is damaged, and Loren Bluit have to hitch-hike Loren Bluit's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 5 Contacts. Gain 1 Enemies. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
46 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
46 |
Continued as Drifter (Barbarian). |
9 |
47 |
Loren Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Entered Merchant Academy with the Business curriculum. |
10 |
48 |
A prank goes horribly wrong. Gain a Rival. |
10 |
51 |
Graduated. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Returned to Merchant (Broker). |
11 |
55 |
Gained a contact. |
11 |
55 |
Promoted to Merchant (Broker) rank 2. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
59 |
A series of bad deals and decisions force Loren Bluit into bankruptcy. Loren Bluit salvages what Loren Bluit can. |
12 |
59 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
Continued as Merchant (Broker). |
13 |
61 |
Imperial trade restrictions force Loren Bluit out of business. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
62 |
Loren Bluit is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
65 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Continued as Believer (Mainstream Believer). |
15 |
67 |
Gained a contact. |
15 |
69 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Voluntarily left Mainstream Believer |
16 |
69 |
Retired. |
16 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Good fortune. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |