Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
19 |
Victim of a crime |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
26 |
Louis Twaddle accepted an offer of inducements to betray Louis Twaddle's faith. Gain 30,000 in cash. |
3 |
26 |
Failed to qualify for University. |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
29 |
Louis Twaddle's work ends up coming home with Louis Twaddle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Colonist (Citizen). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
30 |
Louis Twaddle do not know what happened to Louis Twaddle. There is a gap in Louis Twaddle's memory. |
5 |
30 |
Became a Noble (Dilettante) with the new title Wastrel. |
5 |
33 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
5 |
34 |
Promoted to Noble (Dilettante) rank 1. |
6 |
34 |
Continued as Noble (Dilettante). |
6 |
37 |
Louis Twaddle reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Louis Twaddle sponge off Louis Twaddle's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
7 |
38 |
Continued as Noble (Dilettante). |
7 |
42 |
Louis Twaddle reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Louis Twaddle sponge off Louis Twaddle's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
42 |
Continued as Noble (Dilettante). |
8 |
44 |
Moved to a new world. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Failed to qualify for Surveyor (Scout). |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Spend time with an alien race. Gain a contact. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Victim of a crime. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |