Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Make an unexpected connection outside Loyd Mulvahil's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Embroiled in legal trouble. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Scout (Surveyor). |
6 |
39 |
Perform an exemplary service for the scouts. |
6 |
42 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
42 |
Continued as Scout (Surveyor). |
7 |
44 |
Loyd Mulvahil's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
7 |
46 |
Promoted to Scout (Surveyor) rank 2. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Switched to Scout (Courier) with previous rank. |
8 |
49 |
Loyd Mulvahil's ship is damaged, and Loyd Mulvahil have to hitch-hike Loyd Mulvahil's way back across the stars to the nearest scout base. |
8 |
49 |
Gain 3 Contacts. Gain 3 Enemies. |
9 |
49 |
Became a Scholar (Field Researcher). |
9 |
51 |
Moved to a new world. |
9 |
53 |
Promoted to Scholar (Field Researcher) rank 1. |
10 |
53 |
Attempted to change assignments. |
10 |
53 |
Switched to Scholar (Physician) with previous rank. |
10 |
56 |
Birth or Death involving a family member or close friend. |
10 |
57 |
Promoted to Scholar (Physician) rank 2. |
11 |
57 |
Voluntarily left Physician |
11 |
57 |
Switched to Scout (Explorer) with previous rank. |
11 |
58 |
Loyd Mulvahil's ship is damaged, and Loyd Mulvahil have to hitch-hike Loyd Mulvahil's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 5 Contacts. Gain 2 Enemies. |
12 |
58 |
Failed to qualify for Free Trader (Merchant). |
12 |
58 |
Became a Drifter (Wanderer). |
12 |
59 |
Severely injured. Owe 12,500 for medical bills. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
60 |
Loyd Mulvahil accepted an offer of inducements to betray Loyd Mulvahil's faith. Gain 480,000 in cash. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |