Retired Initiate Malcolm McGrath  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 89 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 9 (1)111449
Constantly sniffs, Stately
 
Skills
Admin 2
Advocate 1
Art (Performing) 0
Athletics 0
Carouse 0
Deception 0
Diplomat 1
Drive 0
Flyer 0
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language (Oynprith (Droyne)) 1
Language (Trokh (Aslan)) 1
Leadership 1
Mechanic 1
Persuade 1
Pilot (Spacecraft) 2
Profession (Sports) 0
Recon 1
Science (Social Sciences/Belief) 2
Science (Life Sciences/Psionicology) 1
Seafarer 0
Steward 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Noble Administrator Clerk13
Merchant Free Trader 13
Marine Marine Support Marine01
Drifter Wanderer 02
Believer Holy Warrior Fighter11
Believer Mainstream Believer Initiate11
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Kelly Quaman Rival 2 1 0 1 Geonee (M/26)
Relationship altered.
Roland Cawley Ally 6 0 3 0 Vanejenese (M/19)
reconciliation.
Khagoes Ledh Gvagverrghrruez Rival 1 2 0 0 Vargr, Imperium (F/32)
Pleasant McGhee Contact 2 1 0 2 Cafadan (M/33)
Pleasant McGhee has had an unexpected run of good fortune lately.
Pleasant McGhee is a member of an organisation which holds a generally opposite view of the Traveller.
Vassie Bent Ally 3 0 2 1 Hanen (F/16)
Vassie Bent gains in influence.
Winfred Hopkins Ally 4 0 1 2 Vanejenese (M/33)
Winfred Hopkins gains in power and influence.
Novella Bailey Ally 4 0 1 0 Dynchia (F/44)
Howell Watson Contact 2 1 2 1 Kargol (M/65)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 An investigation, tour, project or expedition goes wrong, stranding Malcolm McGrath far from home.
2 20 Became a Noble (Administrator) with the new title Assistant.
2 21 Become deeply involved in politics on Malcolm McGrath's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
3 24 Continued as Noble (Administrator).
3 28 Malcolm McGrath make an alliance with a powerful and charismatic noble, who becomes an Ally.
3 28 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
4 28 Continued as Noble (Administrator).
4 32 Become deeply involved in politics on Malcolm McGrath's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
4 32 Forced to muster out.
5 32 Became a Merchant (Free Trader).
5 34 Given advanced training in a specialist field
5 36 Promoted to Merchant (Free Trader) rank 1.
6 36 Continued as Merchant (Free Trader).
6 40 Spend time with an alien race. Gain a contact.
7 40 Continued as Merchant (Free Trader).
7 43 Make an unexpected connection outside Malcolm McGrath's normal circles. Gain a Contact.
7 44 Forced to muster out.
8 44 Failed to qualify for Corporate (Citizen).
8 44 Submitted to the draft.
8 44 Became a Marine (Marine Support) with the new title Marine.
8 46 Lost eye or limb. Fully recovered.
9 46 Failed to qualify for Free Trader (Merchant).
9 46 Became a Drifter (Wanderer).
9 49 Suffer from a life-threatening illness.
10 49 Became a Believer (Holy Warrior) with the new title Hopeful.
10 51 Malcolm McGrath accepted an offer of inducements to betray Malcolm McGrath's faith. Gain 390,000 in cash.
10 53 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 53 Returned to Drifter (Wanderer).
11 54 Malcolm McGrath do not know what happened to Malcolm McGrath. There is a gap in Malcolm McGrath's memory.
12 54 Aging Crisis. Owe 30,000 for medical bills.
12 54 Retired at age 54.
12 54 Switched to Believer (Mainstream Believer) with the new title Lay Person.
12 55 Birth or Death involving a family member or close friend.
12 58 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 58 Aging Crisis. Owe 20,000 for medical bills.
13 58 Voluntarily left Mainstream Believer
13 58 Retired.
13 62 A new romantic starts. Gain an Ally.
14 62 Aging Crisis. Owe 60,000 for medical bills.
14 66 Injured. Fully recovered. Owe 5,000 for medical bills.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 70 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 70 Aging Crisis. Owe 30,000 for medical bills.
16 74 Birth or Death involving a family member or close friend.
17 74 Aging Crisis. Owe 10,000 for medical bills.
17 77 A new romantic starts. Gain an Ally.
18 78 Aging Crisis. Owe 50,000 for medical bills.
18 80 Gained a contact.
19 82 Aging Crisis. Owe 20,000 for medical bills.
19 84 Birth or Death involving a family member or close friend.
20 86 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙