Retired Priest Marcus Hunter  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 89 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 10 (1) 4 (-1)1114A4
Wealthy, Empty, Opportunistic
 
Skills
Admin 0
Advocate 1
Broker 2
Carouse 1
Deception 0
Diplomat 0
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Slug) 1
Language 0
Medic 1
Persuade 4
Pilot 0
Profession (Worker/Religion) 2
Profession (Freeloader/Security) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 3
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Priest35
Merchant Broker Experienced Broker36
Merchant Merchant Marine Crewman01
Drifter Scavenger 02
Drifter Wanderer 01
Believer Holy Warrior Hopeful-13
Drifter Barbarian 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Annabelle Hansen Ally 2 1 1 2 Florian (F/40)
Relationship soured.
Etha Ocallaghan Rival 0 2 1 1 Kedepu (F/73)
Etha Ocallaghan belongs to an uncommon alien species.
Angela Whitlock Enemy 0 3 1 2 Darmine (F/44)
Samuel Wagner Enemy 0 4 4 0 Humaniti (M/24)
Renee Richey Rival 1 1 0 0 Darmine (F/59)
Renee Richey fell on hard times.
Tony Philpot Ally 2 0 5 1 Darmine (M/24)
Tony Philpot gained power at the expense of a third party who now blames the character.
Tony Philpot is a questionable figure such as a criminal, pirate or disgraced noble.
Tony Philpot's influence is diminished.
Leonard Holt Contact 3 1 5 0 Tapazmal (M/25)
Leonard Holt belongs to an unusual cultural or religious group.
Sullivan Barnett Rival 2 2 0 1 Darmine (M/31)
Sullivan Barnett was ruined by misfortune caused by the character.
Otha Obrien Enemy 0 2 1 0 Darmine (M/50)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Marcus Hunter secretly provide religious rites for a dying leader or noble, although they do not share Marcus Hunter's faith. Gain an Ally in the family and a Rival who disagrees with Marcus Hunter's choice.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Continued as Believer (Mainstream Believer).
2 24 Marcus Hunter is chosen to represent Marcus Hunter's faith in a vid show or other highly public forum.
2 26 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
3 26 Voluntarily left Mainstream Believer
3 26 Became a Merchant (Broker).
3 27 A sudden war destroys Marcus Hunter's trade routes and contacts, forcing Marcus Hunter to flee that region of space.
3 27 Gain rebels as Enemy
4 27 Failed to qualify for Infantry (Army).
4 27 Submitted to the draft.
4 27 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 31 Embroiled in legal trouble.
4 31 Forced to muster out.
5 31 Failed to qualify for Thief (Rogue).
5 31 Became a Drifter (Scavenger).
5 34 Marcus Hunter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 34 Failed to qualify for Colonist (Citizen).
6 34 Switched to Drifter (Wanderer).
6 36 Betrayed by a friend. One of Marcus Hunter's Contacts or Allies betrays Marcus Hunter, ending Marcus Hunter's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Switched to Believer (Holy Warrior) with the new title Hopeful.
7 39 Marcus Hunter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
8 39 Returned to Drifter (Scavenger).
8 40 Marcus Hunter do not know what happened to Marcus Hunter. There is a gap in Marcus Hunter's memory.
9 40 Returned to Believer (Holy Warrior).
9 43 Marcus Hunter is caught in the periphery of a scandal.
9 43 Demoted to Believer (Holy Warrior) rank -1.
10 44 Continued as Believer (Holy Warrior).
10 47 Opponents of Marcus Hunter's belief system ambush Marcus Hunter.
10 47 Severely injured. Fully recovered. Owe 25,000 for medical bills.
11 47 Switched to Drifter (Barbarian).
11 51 Nearly killed. Owe 15,000 for medical bills.
12 51 Entered Merchant Academy with the Business curriculum.
12 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
12 55 Graduated.
13 55 Aging Crisis. Owe 40,000 for medical bills.
13 55 Retired at age 55.
13 55 Returned to Merchant (Broker).
13 55 Promoted to Merchant (Broker) rank 1.
13 59 Given advanced training in a specialist field
14 59 Aging Crisis. Owe 40,000 for medical bills.
14 59 Continued as Merchant (Broker).
14 60 Befriend a useful ally in one sphere. Gain an Ally.
15 63 Aging Crisis. Owe 60,000 for medical bills.
15 63 Continued as Merchant (Broker).
15 65 Make an unexpected connection outside Marcus Hunter's normal circles. Gain a Contact.
15 67 Forced to continue current assignment.
15 67 Promoted to Merchant (Broker) rank 2.
16 67 Aging Crisis. Owe 30,000 for medical bills.
16 67 Continued as Merchant (Broker).
16 69 A good deal ensures Marcus Hunter is living the high life for a few years.
16 71 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
17 71 Aging Crisis. Owe 60,000 for medical bills.
17 71 Continued as Merchant (Broker).
17 74 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
17 75 Forced to muster out.
18 75 Aging Crisis. Owe 50,000 for medical bills.
18 75 Returned to Believer (Mainstream Believer).
18 76 Marcus Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
19 79 Aging Crisis. Owe 30,000 for medical bills.
19 79 Continued as Believer (Mainstream Believer).
19 83 Marcus Hunter is sent to a new community or parish to preach The Word among the poor.
19 83 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
20 83 Aging Crisis. Owe 40,000 for medical bills.
20 83 Continued as Believer (Mainstream Believer).
20 85 Marcus Hunter retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
20 87 Forced to muster out.
21 87 Aging Crisis. Owe 40,000 for medical bills.
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