Retired 3rd Officer Marion Pettitt  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 89 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1) 10 (1)None11165A
Babbling, Delighted, Warm Hearted
 
Skills
Art (Creative) 0
Athletics 0
Broker 0
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 2
Engineer (Power) 1
Investigate 1
Language (Zdetl (Zhodani)) 1
Mechanic 1
Persuade 2
Pilot (Capital Ships) 1
Profession (Colonist/Farming) 1
Science (Life Sciences/Psionicology) 1
Steward 1
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Scholar Physician 04
Drifter Scavenger 01
Drifter Wanderer 01
Merchant Merchant Marine 3rd Officer36
Retired 05
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Electa McLelland Ally 3 0 2 2 Dynchia, Imperium (F/37)
Electa McLelland belongs to an uncommon alien species.
Shelly Read Rival 1 2 3 0 Irhadre (F/47)
Pierce Rand Ally 2 0 0 0 Dynchia, Imperium (M/46)
Fairy Beale Ally 6 2 1 1 Cassilldan (F/53)
Relationship becomes more intense. Contact becomes an ally.
Avery Edye Ally 4 0 0 6 Dynchia, Imperium (F/91)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 Marion Pettitt is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 19 Became a Scholar (Physician).
2 20 Entangled in a bureaucratic or legal morass that distracts Marion Pettitt from Marion Pettitt's work.
3 23 Continued as Scholar (Physician).
3 26 Advanced training in a specialist field.
4 27 Continued as Scholar (Physician).
4 31 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
5 31 Continued as Scholar (Physician).
5 34 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 35 Forced to muster out.
6 35 Failed to qualify for Worker (Citizen).
6 35 Became a Drifter (Scavenger).
6 36 Betrayed by a friend. One of Marion Pettitt's Contacts or Allies betrays Marion Pettitt, ending Marion Pettitt's career. That Contact or Ally becomes a Rival or Enemy.
7 36 Failed to qualify for Scientist (Scholar).
7 36 Switched to Drifter (Wanderer).
7 40 Lightly injured, no permanent damage. Fully recovered.
8 40 Entered Merchant Academy with the Shipboard curriculum.
8 41 Widely recognized.
8 44 Graduated.
9 44 Became a Merchant (Merchant Marine) with the new title Crewman.
9 44 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
9 46 Embroiled in legal trouble.
9 48 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
10 48 Aging Crisis. Owe 60,000 for medical bills.
10 48 Retired at age 48.
10 48 Continued as Merchant (Merchant Marine).
10 52 Moved to a new world.
11 52 Aging Crisis. Owe 20,000 for medical bills.
11 52 Continued as Merchant (Merchant Marine).
11 53 Embroiled in legal trouble.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 56 Continued as Merchant (Merchant Marine).
12 57 Marion Pettitt's business or ship thrives.
12 60 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 60 Continued as Merchant (Merchant Marine).
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 64 Continued as Merchant (Merchant Marine).
14 68 Forced to muster out.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 68 Retired.
15 69 A new romantic starts. Gain an Ally.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 75 Gained a contact.
17 76 Aging Crisis. Owe 50,000 for medical bills.
17 79 Encounter a Psionic institute.
17 79 Tested for psionic powers
18 80 Aging Crisis. Owe 30,000 for medical bills.
18 82 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 84 Aging Crisis. Owe 10,000 for medical bills.
19 86 Betrayal. Convert an Ally into a Rival or Enemy.
20 88 Aging Crisis. Owe 10,000 for medical bills.
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