Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Maxwell Connell have been following false teachings! |
2 |
21 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Thrown into a brutal ground war |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
3 |
25 |
Continued as Army (Army Support). |
3 |
27 |
Thrown into a brutal ground war |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
29 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
4 |
29 |
Continued as Army (Army Support). |
4 |
31 |
Surrounded and outnumbered by the enemy, Maxwell Connell hold out until relief arrives. |
4 |
33 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Army (Infantry) with previous rank. |
5 |
34 |
Commanding officer takes an interest in Maxwell Connell's career. |
5 |
37 |
Promoted to Army (Infantry) rank 4 with the new title Sergeant. |
6 |
37 |
Continued as Army (Infantry). |
6 |
39 |
Unit is slaughtered in a disastrous battle, for which Maxwell Connell blame Maxwell Connell's commander. Gain commander as Enemy. |
7 |
39 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Maxwell Connell aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Became a Drifter (Barbarian). |
8 |
42 |
Survived a risky adventure but gained nothing. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
47 |
Offered job by a patron. Now owe him a favor. |
9 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
60 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |