Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Join a social movement. |
1 |
22 |
Graduated. Gain an rival who is upset that Merrill Payne left the community. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
24 |
Criticised a questionable political leader on Merrill Payne's homeworld, causing his downfall. Gain an Enemy |
2 |
26 |
Promoted to Entertainer (Performer) rank 1. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
One of Merrill Payne's pieces of art is stolen, and the investigation brings Merrill Payne into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 2. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
A new romantic starts. Gain an Ally. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
One of Merrill Payne's pieces of art is stolen, and the investigation brings Merrill Payne into the criminal underworld. |
5 |
38 |
Promoted to Entertainer (Performer) rank 3. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Gain a patron in the arts. Gain an Ally |
6 |
42 |
Promoted to Entertainer (Performer) rank 4. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Criticised a questionable political leader on Merrill Payne's homeworld, causing his downfall. Gain an Enemy |
7 |
46 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
48 |
Invited to take part in a controversial event or exhibition that injures Merrill Payne's social standing. |
8 |
50 |
Promoted to Entertainer (Performer) rank 6. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
51 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
9 |
54 |
Promoted to Entertainer (Performer) rank 7. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Citizen (Corporate). |
10 |
57 |
Birth or Death involving a family member or close friend. |
10 |
58 |
Promoted to Citizen (Corporate) rank 1. |
11 |
58 |
Continued as Citizen (Corporate). |
11 |
61 |
Moved to a new world. |
12 |
62 |
Continued as Citizen (Corporate). |
12 |
66 |
Merrill Payne gain experience in a technical field as a computer operator or surveyor. |
12 |
66 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Continued as Citizen (Corporate). |
13 |
70 |
Merrill Payne befriend a superior in the corporation or the colony. |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
70 |
Became a Psion (Adept). |
14 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Continued as Psion (Adept). |
15 |
77 |
Psionic strength increases. |
15 |
78 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
16 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Continued as Psion (Adept). |
16 |
79 |
Gain a mentor. |
16 |
82 |
Promoted to Psion (Adept) rank 2. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Continued as Psion (Adept). |
17 |
86 |
Gain a contact outside of normal circles. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |