Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
2 |
21 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
25 |
A mission goes wrong; Merritt Richardson and several others are captured and mistreated by the enemy. Gain Merritt Richardson's jailer as an Enemy. |
3 |
25 |
Became a Scout (Courier). |
3 |
27 |
Spend several years jumping from world to world in Merritt Richardson's scout ship. |
4 |
29 |
Voluntarily left Courier |
4 |
29 |
Became a Merchant (Broker). |
4 |
33 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Continued as Merchant (Broker). |
5 |
37 |
Imperial trade restrictions force Merritt Richardson out of business. |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
38 |
Moved to a new world. |
6 |
41 |
Promoted to Rogue (Enforcer) rank 1. |
7 |
41 |
Continued as Rogue (Enforcer). |
7 |
45 |
Betrayed by a friend. One of Merritt Richardson's Contacts or Allies betrays Merritt Richardson, ending Merritt Richardson's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
46 |
Merritt Richardson do not know what happened to Merritt Richardson. There is a gap in Merritt Richardson's memory. |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Someone more charismatic but less devout than Merritt Richardson has become Merritt Richardson's superior. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Voluntarily left Missionary/Humanitarian |
10 |
50 |
Retired. |
10 |
53 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |