Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
Accused of a crime |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Became a Prisoner (Fixer). |
2 |
25 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
26 |
Switched to Prisoner (Inmate) with previous rank. |
3 |
27 |
Hire a new lawyer. |
3 |
30 |
Promoted to Prisoner (Inmate) rank 1. |
4 |
30 |
Returned to Prisoner (Fixer). |
4 |
31 |
Severely injured. Owe 20,000 for medical bills. |
5 |
34 |
Switched to Prisoner (Thug) with previous rank. |
5 |
36 |
Joined a prison gang |
5 |
38 |
Promoted to Prisoner (Thug) rank 2. |
6 |
38 |
Returned to Prisoner (Fixer). |
6 |
40 |
Assigned to difficult or backbreaking labour. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
43 |
Betrayed by a friend. One of Mike Borthwell's Contacts or Allies betrays Mike Borthwell, ending Mike Borthwell's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Moved to a new world. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Mike Borthwell have been following false teachings! |
10 |
48 |
Failed to qualify for Merchant Academy. |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Mike Borthwell come into conflict with a splinter group Mike Borthwell's own religion which maintains Mike Borthwell's version is the wrong one. Gain 1 Rivals. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Retired. |
12 |
56 |
Birth or Death involving a family member or close friend. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
59 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
Nearly killed. Owe 45,000 for medical bills. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |