Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
A revolution, attack or other unusual event throws Milo Howe's life into chaos, forcing Milo Howe to leave the planet. |
4 |
27 |
Became a Entertainer (Artist). |
4 |
28 |
Public opinion turns on Milo Howe. |
5 |
28 |
Failed to qualify for Corporate (Citizen). |
5 |
28 |
Became a Drifter (Scavenger). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
33 |
Suffer from a life-threatening illness. |
7 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Milo Howe come into conflict with a splinter group Milo Howe's own religion which maintains Milo Howe's version is the wrong one. Gain 2 Rivals. |
8 |
37 |
Switched to Drifter (Wanderer). |
8 |
41 |
Betrayed by a friend. One of Milo Howe's Contacts or Allies betrays Milo Howe, ending Milo Howe's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
42 |
Opponents of Milo Howe's belief system ambush Milo Howe. |
9 |
42 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
10 |
42 |
Returned to Drifter (Wanderer). |
10 |
43 |
Birth or Death involving a family member or close friend. |
10 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
46 |
Continued as Drifter (Wanderer). |
11 |
47 |
Find valuable salvage. |
12 |
50 |
Continued as Drifter (Wanderer). |
12 |
52 |
Milo Howe do not know what happened to Milo Howe. There is a gap in Milo Howe's memory. |
13 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
52 |
Retired at age 52. |
13 |
52 |
Retired. |
13 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Moved to a new world. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
Accused of a crime. |
19 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
80 |
Moved to a new world. |
20 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
86 |
Encounter a Psionic institute. |
21 |
86 |
Tested for psionic powers |
22 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |