Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Mortimer Carr's life into chaos, forcing Mortimer Carr to leave the planet. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Scientist) with previous rank. |
3 |
28 |
Win a prestigious prize for Mortimer Carr's work. |
3 |
30 |
Promoted to Scholar (Scientist) rank 2. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
32 |
Gained a contact. |
4 |
34 |
Promoted to Scholar (Scientist) rank 3. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Make a breakthrough in Mortimer Carr's field. |
7 |
42 |
Continued as Scholar (Scientist). |
7 |
45 |
Assigned to work on a secret project for a patron or organisation. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Drifter (Scavenger). |
9 |
50 |
Continued as Drifter (Scavenger). |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
52 |
Returned to Citizen (Colonist). |
10 |
54 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
11 |
54 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
58 |
Mortimer Carr secretly provide religious rites for a dying leader or noble, although they do not share Mortimer Carr's faith. Gain an Ally in the family and a Rival who disagrees with Mortimer Carr's choice. |
11 |
58 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Voluntarily left Missionary/Humanitarian |
12 |
58 |
Retired. |
12 |
60 |
Good fortune. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Find an Alien Artifact. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |