Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
20 |
Vessel participates in a diplomatic mission. |
2 |
20 |
Gain a contact. |
2 |
23 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
25 |
Vessel participates in a notable military engagement. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
31 |
Newman Bailey foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
31 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
5 |
31 |
Voluntarily left Line/Crew |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
32 |
One of Newman Bailey's pieces of art is stolen, and the investigation brings Newman Bailey into the criminal underworld. |
5 |
35 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
6 |
35 |
Continued as Entertainer (Journalist). |
6 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Newman Bailey far from home. |
7 |
37 |
Became a Merchant (Broker). |
7 |
41 |
Promoted to Merchant (Broker) rank 1. |
8 |
41 |
Continued as Merchant (Broker). |
8 |
44 |
Risk Newman Bailey's fortune on a possibility lucrative deal and win. |
8 |
45 |
Promoted to Merchant (Broker) rank 2. |
9 |
45 |
Continued as Merchant (Broker). |
9 |
46 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
49 |
Continued as Merchant (Broker). |
10 |
52 |
Embroiled in legal trouble. |
10 |
53 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Merchant (Broker). |
11 |
55 |
Injured. Fully recovered. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired. |
12 |
59 |
Victim of a crime. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Accused of a crime. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
Birth or Death involving a family member or close friend. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |