Retired 2nd Officer Omar Chambers  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 89 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 7 (0) 5 (-1)111875
Unusual, Spunky
 
Skills
Art (Creative/Exotic Media) 1
Astrogation 1
Diplomat 1
Drive 0
Electronics 0
Engineer (Life Support) 2
Flyer 0
Gun Combat (Energy) 1
Mechanic 1
Medic 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 4
Profession (Worker/Construction) 1
Seafarer (Ocean Ships) 1
Streetwise 1
Survival 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Scout Surveyor Scout23
Scholar Physician 01
Merchant Merchant Marine 2nd Officer46
Drifter Scavenger 02
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Bernard Fitget Enemy 0 2 0 4 Cafadan (M/24)
Bernard Fitget is in prison or otherwise trapped somewhere.
Rick Webb Rival 1 2 0 5 Libert (M/45)
Mckinley Woolahan Contact 0 1 1 0 Zaris (M/51)
Honora Lee Ally 3 0 0 4 Irhadre (F/31)
 
Term Age History
1 18 Failed to qualify for Engineer/Gunner (Navy).
1 18 Submitted to the draft.
1 18 Became a Scout (Surveyor).
1 19 Omar Chambers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Omar Chambers fail to help. Gain an Enemy.
1 19 Omar Chambers inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Omar Chambers spend a great deal of time on the fringes of Charted Space.
2 24 Gain a contact in an alien race.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 30 Omar Chambers have no idea what happened to Omar Chambers – they found Omar Chambers's ship drifting on the fringes of friendly space.
4 30 Became a Scholar (Physician).
4 34 Advanced training in a specialist field.
5 34 Voluntarily left Physician
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Given advanced training in a specialist field
5 38 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 38 Continued as Merchant (Merchant Marine).
6 39 A good deal ensures Omar Chambers is living the high life for a few years.
6 42 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 42 Continued as Merchant (Merchant Marine).
7 44 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 46 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 46 Continued as Merchant (Merchant Marine).
8 47 Given advanced training in a specialist field
9 50 Continued as Merchant (Merchant Marine).
9 51 Embroiled in legal trouble.
9 54 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
10 54 Continued as Merchant (Merchant Marine).
10 58 Embroiled in legal trouble.
10 58 Forced to muster out.
11 58 Failed to qualify for Artist (Entertainer).
11 58 Became a Drifter (Scavenger).
12 62 Aging Crisis. Owe 50,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Drifter (Scavenger).
12 64 Betrayed by a friend. One of Omar Chambers's Contacts or Allies betrays Omar Chambers, ending Omar Chambers's career. That Contact or Ally becomes a Rival or Enemy.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Retired.
13 65 Good fortune.
14 68 Aging Crisis. Owe 30,000 for medical bills.
14 69 A romantic relationship ends badly. Gain a Rival or Enemy.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 74 Good fortune.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 79 Scarred. Fully recovered. Owe 10,000 for medical bills.
17 80 Aging Crisis. Owe 40,000 for medical bills.
17 84 A romantic relationship ends badly. Gain a Rival or Enemy.
18 84 Aging Crisis. Owe 40,000 for medical bills.
18 85 Betrayal. Convert an Ally into a Rival or Enemy.
19 88 Aging Crisis. Owe 50,000 for medical bills.
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