Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attempted a risky adventure and was injured. |
2 |
26 |
Lost eye or limb. Owe 5,000 for medical bills. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Drafted into Merchant Marine |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Orin McPherson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Army (Infantry) with the new title Private. |
5 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Switched to Drifter (Scavenger). |
6 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
39 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
43 |
Offered job by a patron. Now owe him a favor. |
7 |
43 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
43 |
Became a Agent (Intelligence). |
8 |
47 |
Hard times caused by a lack of interstellar trade costs Orin McPherson's job. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Gained a contact. |
10 |
51 |
Continued as Believer (Holy Warrior). |
10 |
55 |
Opponents of Orin McPherson's belief system ambush Orin McPherson. |
10 |
55 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
55 |
Returned to Drifter (Wanderer). |
11 |
58 |
Betrayed by a friend. One of Orin McPherson's Contacts or Allies betrays Orin McPherson, ending Orin McPherson's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Retired. |
12 |
62 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |