Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Betrayed by a friend. One of Orville Reekey's Contacts or Allies betrays Orville Reekey, ending Orville Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Scout (Courier). |
2 |
20 |
Orville Reekey discover a world, item or information of worth to the Imperium. |
2 |
23 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Courier). |
3 |
27 |
When dealing with an alien race, Orville Reekey have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Switched to Scout (Surveyor) with previous rank. |
4 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
31 |
Promoted to Scout (Surveyor) rank 2. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
35 |
Orville Reekey's scout ship is one of the first on the scene to rescue the survivors of a disaster but Orville Reekey fail to help. Gain an Enemy. |
5 |
35 |
Orville Reekey's ship is damaged, and Orville Reekey have to hitch-hike Orville Reekey's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 2 Enemies. |
5 |
35 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Continued as Scout (Surveyor). |
6 |
38 |
Spend time with an alien race. Gain a contact. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
41 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
45 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
45 |
Continued as Believer (Mainstream Believer). |
9 |
46 |
Orville Reekey come into conflict with a splinter group Orville Reekey's own religion which maintains Orville Reekey's version is the wrong one. Gain 2 Rivals. |
10 |
46 |
Switched to Scout (Explorer) with the new title Senior Scout and previous rank. |
10 |
47 |
Orville Reekey have no idea what happened to Orville Reekey – they found Orville Reekey's ship drifting on the fringes of friendly space. |
11 |
47 |
Failed to qualify for Free Trader (Merchant). |
11 |
47 |
Submitted to the draft. |
11 |
47 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
11 |
50 |
Make an unexpected connection outside Orville Reekey's normal circles. Gain a Contact. |
11 |
51 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Merchant (Merchant Marine). |
12 |
52 |
Embroiled in legal trouble. |
12 |
55 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
55 |
Continued as Merchant (Merchant Marine). |
13 |
57 |
Embroiled in legal trouble. |
13 |
59 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
14 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
59 |
Continued as Merchant (Merchant Marine). |
14 |
60 |
A series of bad deals and decisions force Orville Reekey into bankruptcy. Orville Reekey salvages what Orville Reekey can. |
15 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
60 |
Retired. |
15 |
63 |
Moved to a new world. |
16 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
74 |
Gained a contact. |
19 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
88 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |