Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
25 |
One of Perry Bent's pieces of art is stolen, and the investigation brings Perry Bent into the criminal underworld. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
30 |
Expose or are involved in a scandal of some sort. |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A sudden war destroys Perry Bent's trade routes and contacts, forcing Perry Bent to flee that region of space. |
4 |
31 |
Gain rebels as Enemy |
5 |
31 |
Became a Navy (Engineer/Gunner). |
5 |
33 |
Display heroism in battle, saving the whole ship. |
5 |
35 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Vessel participates in a notable military engagement. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Vessel participates in a notable military engagement. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Corporate Agent (Agent). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
45 |
Perry Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
45 |
Switched to Merchant (Broker). |
9 |
49 |
Perry Bent's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Perry Bent faith is shaken. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
53 |
Voluntarily left Holy Warrior |
11 |
53 |
Retired. |
11 |
56 |
Good fortune. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |