Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Failed to qualify for Corporate (Citizen). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Good fortune |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
33 |
Gain Enemy if Raphael Hernandez don't already have one. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
35 |
Became a Citizen (Worker). |
6 |
37 |
A revolution, attack or other unusual event throws Raphael Hernandez's life into chaos, forcing Raphael Hernandez to leave the planet. |
7 |
37 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
41 |
Find valuable salvage. |
8 |
41 |
Voluntarily left Scavenger |
8 |
41 |
Returned to Citizen (Worker). |
8 |
43 |
Raphael Hernandez's business expands, Raphael Hernandez's corporation grows, or the colony thrives. |
8 |
45 |
Promoted to Citizen (Worker) rank 1. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
48 |
Raphael Hernandez learn something Raphael Hernandez should not have – a corporate secret, a political scandal – which Raphael Hernandez can profit from illegally. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Citizen (Worker). |
10 |
53 |
Advanced training in a specialist field. |
10 |
53 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
53 |
Continued as Citizen (Worker). |
11 |
55 |
Raphael Hernandez learn something Raphael Hernandez should not have – a corporate secret, a political scandal – which Raphael Hernandez can profit from illegally. |
11 |
55 |
Gain a criminal contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Citizen (Worker). |
12 |
60 |
Political upheaval strikes Raphael Hernandez's homeworld, and Raphael Hernandez is caught up in the revolution. |
12 |
61 |
Promoted to Citizen (Worker) rank 3. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Continued as Citizen (Worker). |
13 |
64 |
A revolution, attack or other unusual event throws Raphael Hernandez's life into chaos, forcing Raphael Hernandez to leave the planet. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
65 |
Opponents of Raphael Hernandez's belief system ambush Raphael Hernandez. |
14 |
65 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
65 |
Retired. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
Accused of a crime. |
21 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |