Retired Technician Raphael Hernandez  

Species Age Sex Str Dex End Int Edu SocUPP
Murrissi 89 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 5 (-1)111175
Impudent, Grouchy
 
Skills
Athletics 0
Carouse 1
Deception 1
Drive (Hovercraft) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Melee (Bludgeon) 1
Persuade 1
Profession (Worker/Armourer) 1
Profession (Worker/Biologicals) 1
Profession (Freeloader/Scrounging) 1
Recon 0
Science (Social Sciences/Psychology) 1
Stealth 0
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Agent12
Drifter Barbarian 13
Citizen Worker Technician37
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Althea McGhee Contact 1 1 6 0 Murrissi (F/51)
Althea McGhee is particularly unusual, such as an artificial intelligence or very alien being.
Vivan Shorten Ally 1 0 0 4 Urunishani (F/67)
Vivan Shorten loses some of their power base.
Todd Lawlor Ally 0 0 4 5 Murrissi (M/16)
Todd Lawlor gains in power and influence.
Arvid Dwan Contact 2 0 1 4 Dynchia, Imperium (M/17)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Injured. Fully recovered. Owe 2,500 for medical bills.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 26 Lost eye or limb. Fully recovered. Owe 2,500 for medical bills.
3 26 Failed to qualify for Corporate (Citizen).
3 26 Became a Drifter (Barbarian).
3 30 Good fortune
4 30 Continued as Drifter (Barbarian).
4 33 Attacked by enemies and injured.
4 33 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 33 Gain Enemy if Raphael Hernandez don't already have one.
4 34 Promoted to Drifter (Barbarian) rank 1.
5 34 Continued as Drifter (Barbarian).
5 35 Severely injured. Fully recovered. Owe 15,000 for medical bills.
6 35 Became a Citizen (Worker).
6 37 A revolution, attack or other unusual event throws Raphael Hernandez's life into chaos, forcing Raphael Hernandez to leave the planet.
7 37 Failed to qualify for Merchant Marine (Merchant).
7 37 Switched to Drifter (Scavenger).
7 41 Find valuable salvage.
8 41 Voluntarily left Scavenger
8 41 Returned to Citizen (Worker).
8 43 Raphael Hernandez's business expands, Raphael Hernandez's corporation grows, or the colony thrives.
8 45 Promoted to Citizen (Worker) rank 1.
9 45 Continued as Citizen (Worker).
9 48 Raphael Hernandez learn something Raphael Hernandez should not have – a corporate secret, a political scandal – which Raphael Hernandez can profit from illegally.
10 49 Aging Crisis. Owe 20,000 for medical bills.
10 49 Retired at age 49.
10 49 Continued as Citizen (Worker).
10 53 Advanced training in a specialist field.
10 53 Promoted to Citizen (Worker) rank 2 with the new title Technician.
11 53 Aging Crisis. Owe 20,000 for medical bills.
11 53 Continued as Citizen (Worker).
11 55 Raphael Hernandez learn something Raphael Hernandez should not have – a corporate secret, a political scandal – which Raphael Hernandez can profit from illegally.
11 55 Gain a criminal contact.
12 57 Aging Crisis. Owe 60,000 for medical bills.
12 57 Continued as Citizen (Worker).
12 60 Political upheaval strikes Raphael Hernandez's homeworld, and Raphael Hernandez is caught up in the revolution.
12 61 Promoted to Citizen (Worker) rank 3.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Continued as Citizen (Worker).
13 64 A revolution, attack or other unusual event throws Raphael Hernandez's life into chaos, forcing Raphael Hernandez to leave the planet.
14 64 Aging Crisis. Owe 50,000 for medical bills.
14 64 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
14 65 Opponents of Raphael Hernandez's belief system ambush Raphael Hernandez.
14 65 Injured. Fully recovered. Owe 5,000 for medical bills.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 65 Retired.
15 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 69 Aging Crisis. Owe 60,000 for medical bills.
16 71 A new romantic starts. Gain an Ally.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 74 Betrayal. Convert an Ally into a Rival or Enemy.
18 77 Aging Crisis. Owe 10,000 for medical bills.
18 78 Gained a contact.
19 81 Aging Crisis. Owe 60,000 for medical bills.
19 84 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 40,000 for medical bills.
20 88 Accused of a crime.
21 89 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙