Retired Combat Leader Ruel Babington  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 89 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2)111141
Sensual
 
Skills
Animals 0
Art (Creative) 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Diplomat 2
Drive 0
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Language 0
Leadership 1
Persuade 1
Profession (Worker/Religion) 1
Stealth 1
Steward 0
Survival 0
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Drifter Barbarian 02
Drifter Scavenger 02
Believer Missionary/Humanitarian Junior Project Worker03
Believer Holy Warrior Combat Leader25
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Otto Fallow Rival 1 2 2 0 Traltar (M/17)
Ryan Lowe Rival 1 0 2 0 Vanejenese (M/51)
Anton Mitchell Rival 0 2 0 1 Kargol (M/20)
Ushem Rival 1 1 3 2 Vilani, Imperium (M/59)
Albin Laroche Rival 1 2 0 1 Swanfeh (M/22)
Cleve Rice Rival 2 2 4 4 Ayansh'i (M/35)
Relationship becomes more moderate.
Gus Pearson Enemy 0 2 6 0 Lancian (M/26)
Pablo Bunan Ally 1 0 0 6 Lancian (M/34)
Arouwa Keyokhalea Contact 3 1 1 1 Aslan (F/25)
Yaeyahi Ally 2 0 0 0 Ael Yael (F/76)
Hunter Sweet Ally 2 0 0 1 Lancian (M/62)
Hunter Sweet has negatively life-changing event.
Ottilia Nealy Contact 3 0 0 2 Lancian (F/18)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 Severely injured. Fully recovered. Owe 10,000 for medical bills.
2 19 Failed to qualify for University.
2 19 Became a Drifter (Barbarian).
2 20 Ruel Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 20 Failed to qualify for Infantry (Army).
3 20 Switched to Drifter (Scavenger).
3 21 Ruel Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 21 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
4 25 Ruel Babington faith is shaken.
5 25 Continued as Believer (Missionary/Humanitarian).
5 26 Ruel Babington come into conflict with a splinter group Ruel Babington's own religion which maintains Ruel Babington's version is the wrong one. Gain 1 Rivals.
6 26 Returned to Drifter (Barbarian).
6 27 Nearly killed. Owe 40,000 for medical bills.
7 27 Returned to Believer (Missionary/Humanitarian).
7 31 Ruel Babington come into conflict with a splinter group Ruel Babington's own religion which maintains Ruel Babington's version is the wrong one. Gain 1 Rivals.
8 31 Returned to Drifter (Scavenger).
8 35 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 35 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 39 Ruel Babington faith is shaken.
10 39 Continued as Believer (Holy Warrior).
10 42 Ruel Babington is chosen to represent Ruel Babington's faith in a vid show or other highly public forum.
10 43 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 43 Continued as Believer (Holy Warrior).
11 45 Ruel Babington retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 47 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
12 47 Aging Crisis. Owe 50,000 for medical bills.
12 47 Retired at age 47.
12 47 Continued as Believer (Holy Warrior).
12 49 Ruel Babington faith is shaken.
13 51 Aging Crisis. Owe 40,000 for medical bills.
13 51 Continued as Believer (Holy Warrior).
13 53 Ruel Babington aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 53 Aging Crisis. Owe 40,000 for medical bills.
14 53 Retired.
14 56 Birth or Death involving a family member or close friend.
15 57 Aging Crisis. Owe 30,000 for medical bills.
15 61 A new romantic starts. Gain an Ally.
16 61 Aging Crisis. Owe 30,000 for medical bills.
16 64 Moved to a new world.
17 65 Aging Crisis. Owe 60,000 for medical bills.
17 68 Good fortune.
18 69 Aging Crisis. Owe 60,000 for medical bills.
18 73 Gained a contact.
19 73 Aging Crisis. Owe 10,000 for medical bills.
19 75 A new romantic starts. Gain an Ally.
20 77 Aging Crisis. Owe 40,000 for medical bills.
20 79 Moved to a new world.
21 81 Aging Crisis. Owe 40,000 for medical bills.
21 84 A new romantic starts. Gain an Ally.
22 85 Aging Crisis. Owe 50,000 for medical bills.
22 86 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
23 89 Aging Crisis. Owe 60,000 for medical bills.
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