Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Surveyor (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
When dealing with an alien race, Salvador Kildare botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Salvador Kildare's ship is damaged, and Salvador Kildare have to hitch-hike Salvador Kildare's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Continued as Scout (Courier). |
3 |
27 |
Salvador Kildare's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
30 |
Failed to qualify for Thief (Rogue). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
34 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
40 |
Salvador Kildare's work ends up coming home with Salvador Kildare, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Salvador Kildare faith enjoys an explosion of popularity largely thanks to Salvador Kildare's efforts. |
7 |
42 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
44 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
8 |
44 |
Continued as Believer (Holy Warrior). |
8 |
46 |
Salvador Kildare faith is shaken. |
9 |
48 |
Continued as Believer (Holy Warrior). |
9 |
50 |
Salvador Kildare come into conflict with a splinter group Salvador Kildare's own religion which maintains Salvador Kildare's version is the wrong one. Gain 2 Rivals. |
10 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |