Retired Captain Sean Strachan  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 89 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 5 (-1)111255
Professional demeanor
 
Skills
Athletics 0
Drive 0
Engineer (Life Support) 2
Engineer (Power) 1
Explosives 1
Gun Combat (Energy) 1
Heavy Weapons (Vehicle) 1
Leadership 1
Mechanic 1
Medic 0
Melee 0
Profession (Freeloader) 0
Recon 1
Science (Physical Sciences) 0
Survival 1
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 24
Scout Courier 03
Merchant Free Trader 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Augustus Powlett Enemy 0 3 0 4 Zhodani, Imperium (M/38)
Jill Cain Enemy 0 4 1 4 Iltharan (F/19)
Reuben McNamara Enemy 0 3 6 3 Solomani, Imperium (M/36)
Rella Wareham Contact 1 1 3 2 Zhodani, Imperium (F/75)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 Given a special assignment or duty in Sean Strachan's unit.
1 22 Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Cavalry).
2 26 Gained a contact.
2 26 Promoted to Army (Cavalry) rank 2 with the new title Corporal.
3 26 Continued as Army (Cavalry).
3 28 Nearly killed. Fully recovered.
3 30 Commissioned in Army (Cavalry) with the new title Lieutenant.
3 30 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
4 30 Continued as Army (Cavalry).
4 33 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
4 33 Gain rebels as Enemy
5 33 Became a Scout (Courier).
5 34 When dealing with an alien race, Sean Strachan botch an opportunity to gather extra intelligence about them.
5 34 Psychologically damaged by Sean Strachan's time in the scouts.
6 37 Continued as Scout (Courier).
6 38 When dealing with an alien race, Sean Strachan botch an opportunity to gather extra intelligence about them.
6 38 Sean Strachan have no idea what happened to Sean Strachan – they found Sean Strachan's ship drifting on the fringes of friendly space.
7 41 Continued as Scout (Courier).
7 42 Sean Strachan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sean Strachan fail to help. Gain an Enemy.
7 42 Lightly injured, no permanent damage. Fully recovered.
8 45 Voluntarily left Courier
8 45 Became a Merchant (Free Trader).
8 49 Severely injured. Fully recovered. Owe 10,000 for medical bills.
9 49 Aging Crisis. Owe 50,000 for medical bills.
9 49 Retired at age 49.
9 49 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 50 Sean Strachan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 50 Retired.
10 54 Moved to a new world.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 58 Moved to a new world.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 62 A romantic relationship ends badly. Gain a Rival or Enemy.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 65 Gained a contact.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 70 Birth or Death involving a family member or close friend.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 71 A romantic relationship ends badly. Gain a Rival or Enemy.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 75 Good fortune.
17 78 Aging Crisis. Owe 60,000 for medical bills.
17 79 Good fortune.
18 82 Aging Crisis. Owe 60,000 for medical bills.
18 83 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
19 86 Aging Crisis. Owe 60,000 for medical bills.
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