Retired Scout Smith Welter  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 89 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 7 (0)111937
Swollen ankles
 
Skills
Admin 0
Astrogation 1
Athletics 0
Flyer (Wing) 1
Gun Combat 0
Gunner 0
Investigate 0
Mechanic 1
Melee 0
Navigation 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Freeloader/Scrounging) 1
Stealth 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Soulhunter Soulhunter Flight Least Claw01
Shaper Priest Partisan Least Claw01
Scout Explorer Scout11
Scout Courier Scout23
Agent Law Enforcement Rookie02
Drifter Scavenger 01
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Antoinette Rand Ally 1 2 3 1 Tezcat (F/27)
Antoinette Rand is particularly unusual, such as an artificial intelligence or very alien being.
Relationship becomes more intense. Contact becomes an ally.
Antoinette Rand belongs to an uncommon alien species.
Chas Barrett Contact 2 2 0 1 Kedepu (M/93)
Chas Barrett gains in influence.
Elwood Walsh Rival 1 1 4 1 Tezcat (M/38)
Relationship redefined. Contact becomes an rival.
Juana Askew Contact 3 1 3 2 Tezcat (F/35)
Keith Enright Contact 2 0 1 1 Tezcat (M/20)
Vinnie Sims Enemy 0 3 1 1 Tezcat (F/27)
Vinnie Sims is a member of an organisation which holds a generally opposite view of the Traveller.
Alex Lowe Enemy 0 2 0 3 Tezcat (M/27)
Micheal Mulvahil Enemy 0 3 0 1 Halka (M/50)
Luetta Mckinney Enemy 0 3 0 1 Tezcat (F/9)
Luetta Mckinney is diminished in both power and influence.
Retha Lord Enemy 0 6 1 5 Tezcat (F/44)
Lula Adams Contact 2 1 1 0 Tezcat (F/47)
Eleanore Howell Contact 2 1 2 3 Cassilldan (F/51)
Eleanore Howell gained power at the expense of a third party who now blames the character.
Coy Robson Contact 2 6 2 1 Dolphin, Imperium (M/31)
Very bad falling out.
Everette Gabb Contact 0 1 1 0 Tezcat (M/84)
An incident occured.
Chloe Ramos Enemy 0 3 0 2 Ronnin (F/42)
Chloe Ramos has had an unexpected run of good fortune lately.
 
Term Age History
1 18 Became a Soulhunter (Soulhunter Flight) with the new title Least Claw.
1 19 Given advanced training in a specialist field.
2 22 Voluntarily left Soulhunter Flight
2 22 Became a Shaper Priest (Partisan).
2 26 Opponents of Smith Welter's belief system ambush Smith Welter.
2 26 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 26 Became a Scout (Explorer).
3 27 Spend several years jumping from world to world in Smith Welter's scout ship.
3 30 Promoted to Scout (Explorer) rank 1 with the new title Scout.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Courier) with previous rank.
4 32 When dealing with an alien race, Smith Welter botch an opportunity to gather extra intelligence about them.
4 32 Smith Welter's ship is damaged, and Smith Welter have to hitch-hike Smith Welter's way back across the stars to the nearest scout base.
4 32 Gain 5 Contacts. Gain 3 Enemies.
4 34 Promoted to Scout (Courier) rank 2.
5 34 Continued as Scout (Courier).
5 36 Perform an exemplary service for the scouts.
6 38 Continued as Scout (Courier).
6 39 Spend several years jumping from world to world in Smith Welter's scout ship.
7 42 Voluntarily left Courier
7 42 Failed to qualify for Scientist (Scholar).
7 42 Submitted to the draft.
7 42 Became a Agent (Law Enforcement) with the new title Rookie.
7 44 Go undercover to investigate an enemy.
7 44 Life ruined by a criminal gang. Gain the gang as an Enemy
8 46 Continued as Agent (Law Enforcement).
8 50 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
9 50 Became a Drifter (Scavenger).
9 54 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 54 Aging Crisis. Owe 20,000 for medical bills.
10 54 Retired at age 54.
10 54 Retired.
10 56 Gained a contact.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 62 Gained a contact.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 66 Gained a contact.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 68 Good fortune.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 72 Moved to a new world.
15 74 Aging Crisis. Owe 60,000 for medical bills.
15 75 Contact with Government.
16 78 Aging Crisis. Owe 50,000 for medical bills.
16 80 Gained a contact.
17 82 Aging Crisis. Owe 20,000 for medical bills.
17 85 Betrayal. Convert an Ally into a Rival or Enemy.
18 86 Aging Crisis. Owe 10,000 for medical bills.
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