Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
1 |
19 |
Given advanced training in a specialist field. |
2 |
22 |
Voluntarily left Soulhunter Flight |
2 |
22 |
Became a Shaper Priest (Partisan). |
2 |
26 |
Opponents of Smith Welter's belief system ambush Smith Welter. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Spend several years jumping from world to world in Smith Welter's scout ship. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Courier) with previous rank. |
4 |
32 |
When dealing with an alien race, Smith Welter botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Smith Welter's ship is damaged, and Smith Welter have to hitch-hike Smith Welter's way back across the stars to the nearest scout base. |
4 |
32 |
Gain 5 Contacts. Gain 3 Enemies. |
4 |
34 |
Promoted to Scout (Courier) rank 2. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
Perform an exemplary service for the scouts. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Spend several years jumping from world to world in Smith Welter's scout ship. |
7 |
42 |
Voluntarily left Courier |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
44 |
Go undercover to investigate an enemy. |
7 |
44 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
9 |
50 |
Became a Drifter (Scavenger). |
9 |
54 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
56 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
62 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
66 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
68 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Contact with Government. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Gained a contact. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |