Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A police detective or rival criminal forces Sol Harper to flee and vows to hunt Sol Harper down. Gain an Enemy. |
2 |
19 |
Became a Entertainer (Performer). |
2 |
22 |
Win a prestigious prize. |
2 |
23 |
Promoted to Entertainer (Performer) rank 1. |
3 |
23 |
Continued as Entertainer (Performer). |
3 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
3 |
27 |
Promoted to Entertainer (Performer) rank 2. |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
28 |
Public opinion turns on Sol Harper. |
5 |
28 |
Failed to qualify for Courier (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
32 |
Advanced training in a specialist field |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Switched to Marine (Ground Assault) with previous rank. |
6 |
35 |
Sol Harper is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Sol Harper faith is shaken. |
8 |
39 |
Voluntarily left Holy Warrior |
8 |
39 |
Entered Merchant Academy with the Business curriculum. |
8 |
41 |
Study Electronics (Comms) as a hobby. |
8 |
43 |
Graduated. |
9 |
43 |
Became a Merchant (Broker). |
9 |
43 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
9 |
47 |
Promoted to Merchant (Broker) rank 2. |
10 |
47 |
Continued as Merchant (Broker). |
10 |
50 |
A good deal ensures Sol Harper is living the high life for a few years. |
10 |
51 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
11 |
51 |
Continued as Merchant (Broker). |
11 |
52 |
Embroiled in legal trouble. |
11 |
55 |
Promoted to Merchant (Broker) rank 4. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Merchant (Broker). |
12 |
59 |
Promoted to Merchant (Broker) rank 5. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Merchant (Broker). |
13 |
62 |
Make an unexpected connection outside Sol Harper's normal circles. Gain a Contact. |
13 |
63 |
Promoted to Merchant (Broker) rank 6. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
63 |
Continued as Merchant (Broker). |
14 |
67 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Retired. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Find Ancient Technology. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |