Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A sudden war destroys Stewart Dods's trade routes and contacts, forcing Stewart Dods to flee that region of space. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Failed to qualify for Intelligence (Agent). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
23 |
Became a Scholar (Scientist). |
4 |
26 |
Win a prestigious prize for Stewart Dods's work. |
4 |
27 |
Forced to continue current assignment. |
4 |
27 |
Promoted to Scholar (Scientist) rank 1. |
5 |
27 |
Continued as Scholar (Scientist). |
5 |
28 |
A new romantic starts. Gain an Ally. |
5 |
31 |
Forced to continue current assignment. |
5 |
31 |
Promoted to Scholar (Scientist) rank 2. |
6 |
31 |
Continued as Scholar (Scientist). |
6 |
33 |
Assigned to work on a secret project for a patron or organisation. |
7 |
35 |
Continued as Scholar (Scientist). |
7 |
36 |
Make a breakthrough in Stewart Dods's field. |
7 |
39 |
Promoted to Scholar (Scientist) rank 3. |
8 |
39 |
Continued as Scholar (Scientist). |
8 |
41 |
Make a breakthrough in Stewart Dods's field. |
8 |
43 |
Promoted to Scholar (Scientist) rank 4. |
9 |
43 |
Continued as Scholar (Scientist). |
9 |
44 |
Entangled in a bureaucratic or legal morass that distracts Stewart Dods from Stewart Dods's work. |
9 |
47 |
Forced to muster out. |
10 |
47 |
Became a Drifter (Scavenger). |
10 |
49 |
Stewart Dods do not know what happened to Stewart Dods. There is a gap in Stewart Dods's memory. |
11 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
51 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Accused of a crime. |
20 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
89 |
A new romantic starts. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |