Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
20 |
Win a prestigious prize for Tyler Shaw's work. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
A disaster leaves several injured, and others blame Tyler Shaw, forcing Tyler Shaw to leave Tyler Shaw's career. Gain a Rival. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
24 |
Suffer from a life-threatening illness. |
4 |
24 |
Failed to qualify for Free Trader (Merchant). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
28 |
Abuse Tyler Shaw's position for profit. |
4 |
28 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
28 |
Continued as Navy (Engineer/Gunner). |
5 |
30 |
Tyler Shaw join a gambling circle on board. |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
33 |
Gained a contact. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
36 |
Continued as Navy (Engineer/Gunner). |
7 |
37 |
Advanced training in a specialist field. |
7 |
40 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
8 |
40 |
Continued as Navy (Engineer/Gunner). |
8 |
42 |
Vessel participates in a diplomatic mission. |
8 |
42 |
Gain a contact. |
8 |
44 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
9 |
44 |
Voluntarily left Engineer/Gunner |
9 |
44 |
Became a Scout (Explorer). |
9 |
45 |
Tyler Shaw's scout ship is one of the first on the scene to rescue the survivors of a disaster but Tyler Shaw fail to help. Gain an Enemy. |
9 |
45 |
Psychologically damaged by Tyler Shaw's time in the scouts. |
9 |
48 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
48 |
Continued as Scout (Explorer). |
10 |
51 |
Tyler Shaw inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
51 |
Failed to qualify for Colonist (Citizen). |
11 |
51 |
Returned to Drifter (Barbarian). |
11 |
52 |
Tyler Shaw do not know what happened to Tyler Shaw. There is a gap in Tyler Shaw's memory. |
12 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
53 |
Tyler Shaw aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
53 |
Retired at age 53. |
13 |
53 |
Retired. |
13 |
55 |
Good fortune. |
14 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Good fortune. |
16 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
66 |
Birth or Death involving a family member or close friend. |
17 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
88 |
Moved to a new world. |
22 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |