Retired Ensign Verner Arthur  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 89 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 1 (-2)111511
Finicky
 
Skills
Art (Presentation) 0
Athletics (Strength) 1
Broker 1
Drive 0
Electronics (Comms) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Mechanic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Recon 0
Science (Robotic Sciences) 0
Steward 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Private01
Citizen Colonist 01
Drifter Barbarian Warrior23
Navy Line/Crew Ensign1 / 01
Merchant Merchant Marine Senior Crewman15
Believer Missionary/Humanitarian Project Worker11
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Sammie Murray Rival 2 2 0 1 Darmine (F/73)
Zollie Fullmore Contact 1 1 2 0 Darmine (M/27)
Zollie Fullmore is actually an organisation such as a political movement or modest sized business.
Mollie Waddell Contact 0 1 1 2 Vanejenese (F/18)
Relationship soured.
Sadie Stephens Contact 0 1 0 0 Azhanti (F/21)
Colonel Drogace Ally 3 0 0 3 Darmine (M/39)
Freeman Clubb Contact 0 6 3 1 Ne Kraeda ren Kelva (M/50)
Very bad falling out.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Verner Arthur is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
2 22 Became a Citizen (Colonist).
2 26 Hard times caused by a lack of interstellar trade costs Verner Arthur Verner Arthur's job.
3 26 Became a Drifter (Barbarian).
3 30 Moved to a new world.
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 32 Attempted a risky adventure and was wildly successful.
4 34 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
5 34 Continued as Drifter (Barbarian).
5 36 Offered job by a patron. Now owe him a favor.
6 38 Became a Navy (Line/Crew) with the new title Crewman.
6 39 Advanced training in a specialist field.
6 42 Commissioned in Navy (Line/Crew) with the new title Ensign.
7 42 Voluntarily left Line/Crew
7 42 Became a Merchant (Merchant Marine) with the new title Crewman.
7 45 Make an unexpected connection outside Verner Arthur's normal circles. Gain a Contact.
8 46 Continued as Merchant (Merchant Marine).
8 50 Given advanced training in a specialist field
9 50 Continued as Merchant (Merchant Marine).
10 54 Continued as Merchant (Merchant Marine).
10 58 Make an unexpected connection outside Verner Arthur's normal circles. Gain a Contact.
10 58 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Merchant (Merchant Marine).
11 62 A good deal ensures Verner Arthur is living the high life for a few years.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 63 Verner Arthur accepted an offer of inducements to betray Verner Arthur's faith. Gain 200,000 in cash.
12 66 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 66 Aging Crisis. Owe 10,000 for medical bills.
13 66 Retired.
13 67 Lightly injured, no permanent damage. Fully recovered.
14 70 Aging Crisis. Owe 50,000 for medical bills.
14 73 Gained a contact.
15 74 Aging Crisis. Owe 50,000 for medical bills.
15 78 Moved to a new world.
16 78 Aging Crisis. Owe 20,000 for medical bills.
16 82 A new romantic starts. Gain an Ally.
17 82 Aging Crisis. Owe 60,000 for medical bills.
17 84 Gained a contact.
18 86 Aging Crisis. Owe 10,000 for medical bills.
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