Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
A police detective or rival criminal forces Warner Xavier to flee and vows to hunt Warner Xavier down. Gain an Enemy. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies that Warner Xavier easily defeat. |
2 |
23 |
Gain Enemy if Warner Xavier don't already have one. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
25 |
Failed to qualify for Star Marine (Marine). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
29 |
Vessel participates in a notable military engagement. |
5 |
29 |
Continued as Navy (Engineer/Gunner). |
5 |
31 |
During a battle, defeat or victory depends on Warner Xavier's actions. The ship suffers severe damage and Warner Xavier is blamed for the disaster. Warner Xavier is court - martialled and discharged. |
6 |
31 |
Became a Scholar (Field Researcher). |
6 |
33 |
Advanced training in a specialist field. |
6 |
35 |
Promoted to Scholar (Field Researcher) rank 1. |
7 |
35 |
Continued as Scholar (Field Researcher). |
7 |
38 |
An expedition or voyage goes wrong, leaving Warner Xavier stranded in the wilderness. |
8 |
38 |
Switched to Drifter (Barbarian). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
8 |
41 |
Gain Enemy if Warner Xavier don't already have one. |
9 |
42 |
Continued as Drifter (Barbarian). |
9 |
43 |
Suffer from a life-threatening illness. |
10 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
44 |
Warner Xavier have been following false teachings! |
11 |
44 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
44 |
Retired at age 44. |
11 |
44 |
Retired. |
11 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
50 |
A new romantic starts. Gain an Ally. |
13 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
58 |
Gained a contact. |
15 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
Birth or Death involving a family member or close friend. |
16 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
66 |
Birth or Death involving a family member or close friend. |
17 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
72 |
A new romantic starts. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
76 |
Accused of a crime. |
19 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
77 |
Gained a contact. |
20 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
22 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |