Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
A series of bad deals and decisions force Willis Schmidt into bankruptcy. Willis Schmidt salvages what Willis Schmidt can. |
2 |
20 |
Failed to qualify for Cavalry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
24 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Willis Schmidt have been following false teachings! |
4 |
25 |
Failed to qualify for Broker (Merchant). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
29 |
Continued as Drifter (Wanderer). |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Became a Entertainer (Artist). |
6 |
37 |
Criticised a questionable political leader on Willis Schmidt's homeworld, causing his downfall. Gain an Enemy |
6 |
37 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
37 |
Continued as Entertainer (Artist). |
7 |
40 |
Gain a patron in the arts. Gain an Ally |
7 |
41 |
Promoted to Entertainer (Artist) rank 1. |
8 |
41 |
Continued as Entertainer (Artist). |
8 |
44 |
Criticised a questionable political leader on Willis Schmidt's homeworld, causing his downfall. Gain an Enemy |
9 |
45 |
Continued as Entertainer (Artist). |
9 |
47 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
10 |
47 |
Returned to Believer (Holy Warrior). |
10 |
50 |
Willis Schmidt is chosen to represent Willis Schmidt's faith in a vid show or other highly public forum. |
10 |
51 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Holy Warrior). |
11 |
55 |
Opponents of Willis Schmidt's belief system ambush Willis Schmidt. |
11 |
55 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired. |
12 |
59 |
Moved to a new world. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Spend time with an alien race. Gain a contact. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Good fortune. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
84 |
Gained a contact. |
20 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |