Retired Chief Worth Small  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 89 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 9 (1)111669
Detailed, Graceful fingers
 
Skills
Admin 0
Advocate 3
Astrogation 0
Broker 1
Carouse 1
Deception 1
Diplomat 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat (Energy) 1
Investigate 1
Mechanic 0
Melee (Fencing) 1
Melee (Grapple) 1
Melee (Unarmed) 2
Persuade 2
Pilot 0
Profession (Colonist) 0
Streetwise 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Scavenger 15
Noble Dilettante Ingrate22
Noble Administrator Chief43
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Aaron Russell Rival 2 2 1 5 Kedepu (M/29)
Helen Learmonth Enemy 6 1 0 0 Zhodani, Imperium (F/18)
reconciliation.
Miller Sheils Contact 0 1 0 1 Iltharan (M/65)
Relationship redefined. Rival becomes a contact.
Brown Hoddle Rival 2 2 2 2 Dynchia (M/19)
Relationship altered.
Golden McNab Rival 0 1 1 3 Ronnin (F/26)
Golden McNab fell on hard times.
Orpha Clements Contact 2 1 3 0 Ronnin (F/66)
Orpha Clements is missing under suspicious circumstances.
Ivan Fullmore Ally 1 0 4 0 Ronnin (M/20)
Ivan Fullmore has life-changing event that creates new responsibilities.
Terry Gilbert Contact 2 1 4 1 Ronnin (M/18)
Terry Gilbert is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Find valuable salvage.
2 22 Voluntarily left Scavenger
2 22 Became a Noble (Dilettante) with the new title Wastrel.
2 24 Become deeply involved in politics on Worth Small's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
2 26 Promoted to Noble (Dilettante) rank 1.
3 26 Attempted to change assignments.
3 26 Switched to Noble (Administrator) with the new title Clerk and previous rank.
3 30 Worth Small reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Worth Small sponge off Worth Small's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
3 30 Promoted to Noble (Administrator) rank 2 with the new title Supervisor.
4 30 Continued as Noble (Administrator).
4 32 Become deeply involved in politics on Worth Small's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
4 34 Promoted to Noble (Administrator) rank 3 with the new title Manager.
5 34 Continued as Noble (Administrator).
5 36 Become deeply involved in politics on Worth Small's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
5 38 Promoted to Noble (Administrator) rank 4 with the new title Chief.
6 38 Attempted to change assignments.
6 38 Returned to Noble (Dilettante).
6 40 Become deeply involved in politics on Worth Small's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
6 42 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
7 42 Voluntarily left Dilettante
7 42 Failed to qualify for Merchant Academy.
7 42 Returned to Drifter (Scavenger).
7 44 Worth Small run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 46 Continued as Drifter (Scavenger).
8 47 Attacked by enemies and injured.
8 47 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 47 Gain Enemy if Worth Small don't already have one.
9 50 Continued as Drifter (Scavenger).
9 51 Survived a risky adventure but gained nothing.
9 54 Promoted to Drifter (Scavenger) rank 1.
10 54 Continued as Drifter (Scavenger).
10 56 Betrayed by a friend. One of Worth Small's Contacts or Allies betrays Worth Small, ending Worth Small's career. That Contact or Ally becomes a Rival or Enemy.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Retired.
11 59 A romantic relationship ends badly. Gain a Rival or Enemy.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 64 Gained a contact.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 66 A new romantic starts. Gain an Ally.
14 68 Aging Crisis. Owe 40,000 for medical bills.
14 72 Nearly killed. Owe 20,000 for medical bills.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 75 Betrayal. Convert an Ally into a Rival or Enemy.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 78 Gained a contact.
17 80 Aging Crisis. Owe 60,000 for medical bills.
17 83 Good fortune.
18 84 Aging Crisis. Owe 20,000 for medical bills.
18 86 Victim of a crime.
19 88 Aging Crisis. Owe 60,000 for medical bills.
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