Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Good fortune |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
25 |
Alex Ronald faith is shaken. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Alex Ronald refuse to secretly provide religious rites for a dying leader or noble, because they do not share Alex Ronald's faith. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Alex Ronald retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Courier). |
5 |
36 |
Spend several years jumping from world to world in Alex Ronald's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
39 |
Alex Ronald survey an alien world. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Alex Ronald's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alex Ronald fail to help. Gain an Enemy. |
7 |
46 |
Psychologically damaged by Alex Ronald's time in the scouts. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Accused of a crime |
9 |
50 |
Became a Prisoner (Fixer). |
9 |
52 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
54 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
54 |
Paroled from prison. |
10 |
54 |
Became a Merchant (Free Trader). |
10 |
57 |
A series of bad deals and decisions force Alex Ronald into bankruptcy. Alex Ronald salvages what Alex Ronald can. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Merchant (Free Trader). |
11 |
60 |
A sudden war destroys Alex Ronald's trade routes and contacts, forcing Alex Ronald to flee that region of space. |
11 |
60 |
Gain rebels as Enemy |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Returned to Believer (Mainstream Believer). |
12 |
61 |
Opponents of Alex Ronald's belief system ambush Alex Ronald. |
12 |
61 |
Scarred. Owe 5,000 for medical bills. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Retired. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A new romantic starts. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |