Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
Study Flyer (Rotor) as a hobby. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Alf Porter's Contacts or Allies betrays Alf Porter, ending Alf Porter's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Scholar (Physician). |
3 |
29 |
An expedition or voyage goes wrong, leaving Alf Porter stranded in the wilderness. |
3 |
29 |
Promoted to Scholar (Physician) rank 1. |
4 |
29 |
Voluntarily left Physician |
4 |
29 |
Returned to Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
36 |
Alf Porter is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
40 |
Alf Porter is caught in the periphery of a scandal. |
6 |
40 |
Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful. |
7 |
41 |
Continued as Believer (Holy Warrior). |
7 |
42 |
Alf Porter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
42 |
Failed to qualify for Courier (Scout). |
8 |
42 |
Submitted to the draft. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
45 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
45 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Alf Porter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
49 |
Gained a contact. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
64 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Birth or Death involving a family member or close friend. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |