Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong and Anson Cole is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Failed to qualify for Courier (Scout). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
24 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Failed to qualify for Journalist (Entertainer). |
3 |
24 |
Continued as Drifter (Scavenger). |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
29 |
Survived a risky adventure but gained nothing. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Gain Enemy if Anson Cole don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
40 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
42 |
Expand the field of Athletics (Endurance), but gain a Rival in Anson Cole's former tutor. |
7 |
44 |
Graduated with honors. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
48 |
Gained a contact. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Given advanced training in a specialist field |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
12 |
61 |
Smuggle illegal items onto a planet. |
12 |
64 |
Promoted to Merchant (Merchant Marine) rank 7. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
A sudden war destroys Anson Cole's trade routes and contacts, forcing Anson Cole to flee that region of space. |
13 |
65 |
Gain rebels as Enemy |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
68 |
Anson Cole have been following false teachings! |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Retired. |
15 |
71 |
Birth or Death involving a family member or close friend. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
88 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |