Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find an Alien Artifact. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Archibald Learmonth run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Army (Army Support) with the new title Private. |
5 |
37 |
Good fortune |
6 |
38 |
Continued as Army (Army Support). |
6 |
42 |
Good fortune |
6 |
42 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
7 |
42 |
Continued as Army (Army Support). |
7 |
45 |
Advanced training in a specialist field |
7 |
46 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
8 |
46 |
Continued as Army (Army Support). |
8 |
47 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
9 |
47 |
Became a Scholar (Scientist). |
9 |
51 |
Caught cheating in some fashion, advancing Archibald Learmonth's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
9 |
51 |
A disaster leaves several injured, and others blame Archibald Learmonth, forcing Archibald Learmonth to leave Archibald Learmonth's career. Gain a Rival. |
9 |
51 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
9 |
51 |
Gain an Enemy |
9 |
51 |
Promoted to Scholar (Scientist) rank 1. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scholar (Scientist). |
10 |
54 |
Good fortune |
10 |
55 |
Promoted to Scholar (Scientist) rank 2. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Physician (Scholar). |
11 |
55 |
Continued as Scholar (Scientist). |
11 |
57 |
Caught cheating in some fashion, advancing Archibald Learmonth's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
11 |
57 |
A disaster leaves several injured, and others blame Archibald Learmonth, forcing Archibald Learmonth to leave Archibald Learmonth's career. Gain a Rival. |
11 |
57 |
Nearly killed. Owe 7,500 for medical bills. |
11 |
57 |
Gain an Enemy |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Scholar (Scientist). |
12 |
63 |
Refused to perform research that goes against Archibald Learmonth's conscience. |
13 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Continued as Scholar (Scientist). |
13 |
64 |
Advanced training in a specialist field. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
71 |
A notable academic consults with Archibald Learmonth about a publication or documentary he is working on. Gain a Contact in academia. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
75 |
Forced to muster out. |
16 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Retired. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |