Retired Junior Project Worker Basil Walker  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Answerin 90 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 1 (-2) 3 (-1)6 (0)111313
Gangly limbs, Capable
 
Skills
Admin 0
Animals 0
Astrogation 1
Deception 0
Diplomat 0
Electronics 0
Engineer (J-drive) 1
Gun Combat 0
Jack-of-All-Trades 1
Mechanic 0
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Recon 1
Stealth 2
Streetwise 1
Survival 1
Tactics (Military) 1
Telekinesis 0
Telepathy 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 04
Scout Explorer 01
Drifter Scavenger 01
Psion Adept 01
Drifter Wanderer 11
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Barbarian 12
Believer Holy Warrior Hopeful-12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Burton Coghill Rival 1 0 1 4 Answerin (M/51)
Josiah Magrath Contact 3 1 3 1 Happrhani (M/20)
Ashley Moore Rival 1 1 2 0 Iltharan (M/84)
Liza Nevil Rival 0 2 6 1 Answerin (F/23)
Liza Nevil is actually an organisation such as a political movement or modest sized business.
Mose Young Rival 1 1 1 3 Answerin (M/34)
Fay Steeves Contact 0 0 1 0 Geonee (F/24)
Trudie Stanway Contact 4 1 4 1 Zaris (F/57)
Forgiveness.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Scout (Courier).
2 24 Birth or Death involving a family member or close friend.
3 26 Continued as Scout (Courier).
3 29 Spend several years jumping from world to world in Basil Walker's scout ship.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Explorer) with previous rank.
4 31 Basil Walker survey an alien world.
5 34 Voluntarily left Explorer
5 34 Failed to qualify for Enforcer (Rogue).
5 34 Became a Drifter (Scavenger).
5 38 Encounter a Psionic institute.
5 38 Tested for psionic powers
6 38 Became a Psion (Adept).
6 40 Gift causes a former ally to turn on Basil Walker and betray Basil Walker. One Ally or Contact becomes an Enemy.
7 40 Failed to qualify for Journalist (Entertainer).
7 40 Submitted to the draft.
7 40 Returned to Scout (Courier).
7 42 Basil Walker's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
7 44 Forced to muster out.
8 44 Switched to Drifter (Wanderer).
8 45 Attacked by enemies that Basil Walker easily defeat.
8 45 Gain Enemy if Basil Walker don't already have one.
8 48 Promoted to Drifter (Wanderer) rank 1.
9 48 Voluntarily left Wanderer
9 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 52 Basil Walker have been following false teachings!
10 52 Switched to Drifter (Barbarian).
10 55 Amnesia.
10 56 Forced to continue current assignment.
10 56 Promoted to Drifter (Barbarian) rank 1.
11 56 Continued as Drifter (Barbarian).
11 57 Scarred. Fully recovered. Owe 5,000 for medical bills.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Switched to Believer (Holy Warrior) with the new title Hopeful.
12 58 Basil Walker is caught in the periphery of a scandal.
12 58 Demoted to Believer (Holy Warrior) rank -1.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Continued as Believer (Holy Warrior).
13 62 Basil Walker come into conflict with a splinter group Basil Walker's own religion which maintains Basil Walker's version is the wrong one. Gain 2 Rivals.
14 62 Aging Crisis. Owe 50,000 for medical bills.
14 62 Retired.
14 63 A romantic relationship ends badly. Gain a Rival or Enemy.
15 66 Aging Crisis. Owe 50,000 for medical bills.
15 68 Contact with Government.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 72 Moved to a new world.
17 74 Aging Crisis. Owe 50,000 for medical bills.
17 76 Gained a contact.
18 78 Aging Crisis. Owe 50,000 for medical bills.
18 82 Moved to a new world.
19 82 Aging Crisis. Owe 10,000 for medical bills.
19 85 Good fortune.
20 86 Aging Crisis. Owe 50,000 for medical bills.
20 89 Gained a contact.
21 90 Aging Crisis. Owe 40,000 for medical bills.
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