Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A good deal ensures Benjaman Brook is living the high life for a few years. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
25 |
Gained a contact. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
5 |
34 |
Voluntarily left Broker |
5 |
34 |
Failed to qualify for Army Support (Army). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Find Ancient Technology. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Benjaman Brook run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Scout (Surveyor). |
7 |
40 |
Benjaman Brook survey an alien world. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Switched to Scout (Courier) with previous rank. |
8 |
46 |
Benjaman Brook spend a great deal of time on the fringes of Charted Space. |
8 |
46 |
Gain a contact in an alien race. |
8 |
47 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
Benjaman Brook spend a great deal of time on the fringes of Charted Space. |
9 |
48 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Scout (Courier). |
10 |
53 |
When dealing with an alien race, Benjaman Brook have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
55 |
Promoted to Scout (Courier) rank 2. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Continued as Scout (Courier). |
11 |
57 |
Benjaman Brook inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |