Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Expose or are involved in a scandal of some sort. |
2 |
22 |
Became a Rogue (Enforcer). |
2 |
25 |
A job goes wrong, forcing Benjiman Owens to flee off-planet. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
29 |
Benjiman Owens secretly provide religious rites for a dying leader or noble, although they do not share Benjiman Owens's faith. Gain an Ally in the family and a Rival who disagrees with Benjiman Owens's choice. |
3 |
29 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
A notable academic consults with Benjiman Owens about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
33 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
5 |
33 |
Voluntarily left Mainstream Believer |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Embroiled in legal trouble. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
41 |
Voluntarily left Merchant Marine |
7 |
41 |
Failed to qualify for Artist (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Risk Benjiman Owens's fortune on a possibility lucrative deal and win. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Embroiled in legal trouble. |
8 |
49 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
49 |
Continued as Merchant (Merchant Marine). |
9 |
53 |
Given advanced training in a specialist field |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Citizen (Colonist). |
10 |
56 |
Benjiman Owens learn something Benjiman Owens should not have – a corporate secret, a political scandal – which Benjiman Owens can profit from illegally. |
10 |
56 |
Gain a criminal contact. |
10 |
57 |
Promoted to Citizen (Colonist) rank 1. |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Citizen (Colonist). |
11 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Citizen (Colonist). |
12 |
62 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired. |
13 |
66 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |