Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
21 |
Study Profession (Worker/Religion) as a hobby. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Psychologically damaged by Clark Adams's time in the scouts. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
30 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
34 |
Promoted to Entertainer (Performer) rank 1. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
35 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
42 |
Win a prestigious prize. |
6 |
42 |
Promoted to Entertainer (Performer) rank 2. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
46 |
Good fortune |
7 |
46 |
Promoted to Entertainer (Performer) rank 3. |
8 |
46 |
Continued as Entertainer (Performer). |
8 |
50 |
Gain a patron in the arts. Gain an Ally |
8 |
50 |
Promoted to Entertainer (Performer) rank 4. |
9 |
50 |
Continued as Entertainer (Performer). |
9 |
52 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Drifter (Wanderer). |
10 |
56 |
Betrayed by a friend. One of Clark Adams's Contacts or Allies betrays Clark Adams, ending Clark Adams's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Became a Prisoner (Thug). |
11 |
58 |
Nearly killed. Owe 20,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Prisoner (Thug). |
12 |
61 |
Beaten by a prison gang. |
12 |
61 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
68 |
A guard takes a dislike to Clark Adams. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Switched to Prisoner (Inmate) with previous rank. |
14 |
72 |
Defeated a prison gang. Gain an Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Continued as Prisoner (Inmate). |
15 |
73 |
A guard takes a dislike to Clark Adams. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Returned to Prisoner (Fixer). |
16 |
80 |
A guard takes a dislike to Clark Adams. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Returned to Prisoner (Thug). |
17 |
82 |
A guard takes a dislike to Clark Adams. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Returned to Prisoner (Inmate). |
18 |
86 |
A guard takes a dislike to Clark Adams. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |