Clark Adams  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 90 M 1 (-2) 1 (-2) 1 (-2) 10 (1) 1 (-2) 3 (-1)111A13
Forgetful
 
Skills
Art (Performing/Performer) 3
Astrogation 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 2
Deception 1
Drive 0
Gun Combat 0
Gunner 0
Investigate 2
Jack-of-All-Trades 2
Language 0
Mechanic 0
Melee (Unarmed) 2
Persuade 1
Pilot 0
Profession (Worker/Religion) 0
Science (Life Sciences) 0
Steward 2
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Entertainer Performer 47
Drifter Wanderer 01
Prisoner Thug 03
Prisoner Fixer 02
Prisoner Inmate 03
 
EducationGraduated
Naval Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Henery Hotty Contact 1 2 1 6 Darmine (M/44)
Sandy Rhodes Contact 3 0 0 0 Kedepu (M/40)
Relationship altered.
Yahaelha Hi Contact 1 1 2 1 Ael Yael (F/36)
Yahaelha Hi has had an unexpected run of good fortune lately.
Yahaelha Hi has had an unexpected run of good fortune lately.
Jeffrey Sanchez Ally 2 0 0 1 Darmine (M/35)
Elzie McGrath Contact 0 1 1 5 Darmine (M/56)
Luke McKerras Ally 2 0 3 1 Happrhani (M/18)
Mortimer Watkins Contact 1 2 0 6 Dolphin, Imperium (M/57)
Freida Fabble Enemy 0 2 5 0 Swanfeh (F/16)
 
Term Age History
1 18 Entered Military Academy(Naval Academy)
1 21 Study Profession (Worker/Religion) as a hobby.
1 22 Dropped out of military academy.
2 22 Became a Scout (Surveyor).
2 26 Psychologically damaged by Clark Adams's time in the scouts.
3 26 Became a Entertainer (Performer).
3 30 Go on a tour of the sector, visiting several worlds. Gain 3 Contacts.
4 30 Continued as Entertainer (Performer).
4 32 Gain a patron in the arts. Gain an Ally
4 34 Promoted to Entertainer (Performer) rank 1.
5 34 Continued as Entertainer (Performer).
5 35 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
6 38 Continued as Entertainer (Performer).
6 42 Win a prestigious prize.
6 42 Promoted to Entertainer (Performer) rank 2.
7 42 Continued as Entertainer (Performer).
7 46 Good fortune
7 46 Promoted to Entertainer (Performer) rank 3.
8 46 Continued as Entertainer (Performer).
8 50 Gain a patron in the arts. Gain an Ally
8 50 Promoted to Entertainer (Performer) rank 4.
9 50 Continued as Entertainer (Performer).
9 52 Go on a tour of the sector, visiting several worlds. Gain 1 Contacts.
9 54 Forced to muster out.
10 54 Became a Drifter (Wanderer).
10 56 Betrayed by a friend. One of Clark Adams's Contacts or Allies betrays Clark Adams, ending Clark Adams's career. That Contact or Ally becomes a Rival or Enemy.
11 56 Aging Crisis. Owe 20,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Prisoner (Thug).
11 58 Nearly killed. Owe 20,000 for medical bills.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Continued as Prisoner (Thug).
12 61 Beaten by a prison gang.
12 61 Injured. Fully recovered. Owe 5,000 for medical bills.
13 64 Aging Crisis. Owe 30,000 for medical bills.
13 64 Switched to Prisoner (Fixer) with previous rank.
13 68 A guard takes a dislike to Clark Adams.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Switched to Prisoner (Inmate) with previous rank.
14 72 Defeated a prison gang. Gain an Enemy.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 72 Continued as Prisoner (Inmate).
15 73 A guard takes a dislike to Clark Adams.
16 76 Aging Crisis. Owe 40,000 for medical bills.
16 76 Returned to Prisoner (Fixer).
16 80 A guard takes a dislike to Clark Adams.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 80 Returned to Prisoner (Thug).
17 82 A guard takes a dislike to Clark Adams.
18 84 Aging Crisis. Owe 40,000 for medical bills.
18 84 Returned to Prisoner (Inmate).
18 86 A guard takes a dislike to Clark Adams.
19 88 Aging Crisis. Owe 40,000 for medical bills.
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