Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Imperial trade restrictions force Clark Hoddle out of business. |
3 |
25 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Clark Hoddle is chosen to represent Clark Hoddle's faith in a vid show or other highly public forum. |
4 |
29 |
Continued as Believer (Mainstream Believer). |
4 |
33 |
Clark Hoddle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
33 |
Continued as Believer (Mainstream Believer). |
5 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Clark Hoddle is chosen to represent Clark Hoddle's faith in a vid show or other highly public forum. |
6 |
41 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
7 |
41 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Clark Hoddle is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
A notable academic consults with Clark Hoddle about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Became a Scout (Explorer). |
9 |
50 |
Perform an exemplary service for the scouts. |
10 |
53 |
Continued as Scout (Explorer). |
10 |
55 |
When dealing with an alien race, Clark Hoddle have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
11 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Continued as Scout (Explorer). |
11 |
58 |
Clark Hoddle's ship is damaged, and Clark Hoddle have to hitch-hike Clark Hoddle's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 2 Contacts. Gain 1 Enemies. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Returned to Believer (Mainstream Believer). |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Retired. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Lost eye or limb. Owe 5,000 for medical bills. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 10,000 for medical bills. |